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PPSSPP v1.3.0.1 (PSP emu for Android)
PPSSPP is a PSP emulator written in C++, and translates PSP CPU instructions directly into optimized x86, x64 and (soon) ARM machine code, using an efficient JIT compiler. PPSSPP can thus run on quite low-spec hardware, including stronger Android phones and tablets, as long as there's support for OpenGL ES 2.0. Read more
EasyRPG Player v0.5.0.09 (Pandora misc Port)
EasyRPG Player is a project that aims to create a free (as in freedom) cross-platform and multi-language Role Playing Game (RPG) creation tool, inspired by a commercial product called RPG Maker. Ported to Pandora by ptitSeb. Read more
Carazu (30-08-2016) (GB Game)
Play as Carazu the mouse and explore a fantasy world with spikes and creatures that are trying to kill you. Collect power ups as you progress to give Carazu new abilities! Coded by Martin Holtkamp for Game Boy Classic! Read more
Fruit’Y v1.00 (Release Client 1) (Nintendo 3DS Game Port)
Fruit'Y - Playing with edibles is heavily inspired by the Kaiko classic Gem'X, which has been seen on computers such as the Commodore Amiga 500, Commodore 64 and Atari ST. The game consists of two boards of fruits. The left field belongs to a cute tiger who needs to reproduce the right field 1:1 being able to proceed to the next level. Sounds easy?! Possibly it does, at least for the first few levels! Ported to Nintendo 3DS by nop90. Read more
Odamex v0.7.5471.7 (Pandora Game Port misc)
Odamex is a free, cross-platform (Mac, Windows, Linux) modification of the Doom engine that allows players to easily join servers dedicated to playing Doom online. The goal of Odamex is to add enhancements to Doom while still retaining that "classic Doom feel" we all know and love about the original game. Ported to Pandora by magic_sam. Read more
Retrobattle v1.0 (3DS Game Port)
Retrobattle is made to look and feel like the classic arcade-style NES games, such as Ice Climber and Clu Clu Land. Not only are the sprites limited to three colors each, but the scoring, increasing difficulty, and setup of the game makes for a challenging arcade experience that mixes various oldschool concepts. Note that playing on Skill 1 is pretty boring compared to the havoc of Skill 8, so it may seem slow at first. This game was originally implemented in Game Maker by Daniel Remar. This is a port of C++/SDL implementation by Andreas Remar. Ported to Nintendo 3DS by nop90. Read more