Latest News

Neopop GP2x v0.2 (NGP/C emu for GP2x)
Madelman has updated his port of Neopop for the GP2x.Changes for v0.2Fixed the diagonal controlsImplemented an extensionCleared the cursor in the cornerhttp://www.gp32spain.com/foros/showthread.php?t=25733&page=3&pp=15 Read more
Space Invasion v0.50 (GP2x Game)
Image provided by: Andrew WilliamsAndrew Williams in the house again! This is his fourth game for the GP2x called"Space Invasion". As you can see at the screenshot, it's a Space Invader clone. Other notes:More of a tribute than a clone. Instructions: kill the aliens, save the planet etc. Read the readme.html file for details. (Please note this was briefly uploaded without the graphics and sound files - sorry about that!)http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,1049 Read more
Duckhunt v0.02a (PS2 Game)
Drakonite has updated his Duckhunt game! Here are the release notes:Thursday, 22 December 2005With 130 downloads in about 2 and a half days, I suppose there are at least a couple people out there that want to play duckhunt, though I haven't heard many comments back from people who have tried it. I've just uploaded an update to duckhunt. I didn't work on it as much as I was planning to this week, however since the christmas season is upon us and I doubt I"ll have time to get any noticable changes done over the weekend I decided to go ahead and post the few changes that have been made. One of the major changes is in the ducks' behavior. Instead of the set path I had hacked together to get the first preview release done, they are now flying eradically around the screen and are much harder to hit! I was well aware that it was rather strict on how close you had to be to score a hit. I've loosed up the strictness a little bit so it's now about the same as the original duckhunt. Another noticable change is the inclusion of a shot indicator -- when you fire and miss there is a small animation showing where you had shot at. I had a couple requests for this and I was wondering it myself, but the original didn't have it and I'm not sure if I like it... so I'd like to hear feedback. Plenty of other changes though I doubt any of them will be noticable. Enjoyhttp://makeshift.halifrag.com/index.php?option=content&task=view&id=17 Read more
GP2X-F100 Firmware v1.1.0 (GP2x Firmware)
GamePark Holdings have released an updated firmware for the GP2x. This version adds a TV-Out utility and seems to allow SD cards larger than 2 Gigabyte to be used now, which was not possible before. More information in korean language plus download is available from:http://www.gp2x.co.kr/... Read more
SDL Test Program (GP2x misc)
Release notes:This is a little program that I originally wrote to test out some of the SDL functions and extra Libraries such as SDL_TTF, SDL_Image, SDL_Mixer to see if they are working correctly with my dev setup.No idea if it will be of any use to people but it makes a nice little first program to compile and test your dev setup and also to maybe learn how to setup a program to run on the GP2X and PC. I will add this to my GP2X User Guide on the next update.http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,46,1047 Read more
Cocytech (GBA Games)
Image provided by: Ghost LeinadGhost Leinad has released another version of his multi-game collection Cocytech. Here are the release notes:this is a little file about the games about the intro... seems to be fine, (little artifacts every once in a while) ++++++++++ there's a welcome screen at the beginning, but show nothing else than squares, just press A or START ++++++++++ then is another welcome screen :P press A ++++++++++ about the menu...it works fine, I have to add the images for the games 5&6, though. you can move between games with LEFT&RIGHT and choose the game with A or START ++++++++++ about"CUADRADO MAGICO"(1st game) you can choose where to put the number with the PAD, and stamp the number with A first, you'll see a screen saying" Read more
O-Type (GBA Game)
calimero06 is working on a classic 2D side shooter in the style of R-Type. At the moment there are 2 different enemies, an endless level and two different weapons (B button to swap) with 6 levels of powerups. Don't expect a great playability yet. The ingame music and sound were taken from various sources. This game has NOT been tested on real hardware yet.http://forum.gbadev.org/viewtopic.php?t=7845 Read more
PSP-1006 and 1007 Downgrader (Beta 2) (PSP Application)
SonyxTeam have released the second beta of their Downgrader for PSP-1006 and PSP1007 models. Release notes:SonyXteaM is proud to present you their new downgrader for psp 1006 and 1007 (BETA)!!Yeah you heared it's finally out ! it's been developped by Yoshihiro from SonyXteaMand here are the instructions !This as been TESTED on psp-1001 and psp-1004 however we are not responsible for the eventual damageRelease notes:We figured out that the error 80000025 is a system config error and that the system configurationshttp://sonyxteam.com/modules.php?name=News&file=article&sid=29 Read more