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MAME GP32 v1.1 (Arcade machine emu for GP32)

Franxis updated the GP32 port of MAME. Support for Williams games into a separate FXE file (mwilliams.fxe) (19 new romsets): blaster, bubbles, bubblesr, colony7, colony7a, defcmnd, defence, defender, joust, joustr, joustwr, lottofun, robotron, robotryo, sinista1, sinista2, sinistar, splat, stargate. Screen Correction fixes (Slap Fight, Tiger Heli, Twin Cobra…) Optimizations in sound library. Sound volume increased. Sound panning volume corrected. Minor … Read more

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PDRC #3 Reminder (misc)

This is a reminder to the current PD Roms Coding Competition #3. The theme based compo is all around”shooters”. There are lots of prizes and everyone who submits an entry will already recieve a small prize 🙂Now there are three weeks left, enough time to still start an entry!Allowed are: Gameboy Classic, Gameboy Color, Intellivision, Neo Geo Pocket Classic, Neo … Read more

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Dr. MD v2.0 (Megadrive emu for GP32)

Reesy updated Dr. MD to version 2. Changes: Rewrote sound rendering engine in order to make DAC emulation more accurate. Fixed FM timer emulation – they were running to slowly, this caused slow music in games such as Outrun. Added support for v1.0 save states Fixed pallet problems in Another World. I was masking the pallet data with #F000 rather … Read more

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Under Pressure (NDS Techdemo)

Image provided by: Natrium42Here is what the autor writes: The touchscreen controller in the DS allows to read out pressure of the touch. It should be called pseudo-pressure, really, because it’s based on the the touched area and not on real exerted pressure. Here is a small demo to show touch pressure. Although an emulator binary is available there is … Read more

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Tetris DS – Update (NDS Game)

Another updated game Tetris DS… by DesktopMan too. Changes: Minor update to both Nibbles and Tetris. Both now uses the template from bottledlight, although with a different makefile for the arm9 part. You can now compile both emulator (arm9) binaries and hardware (passthrough) binaries easily. Also fixed some logic bugs in Nibbles, and slowed it down a bit. And now … Read more

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Miner v1.2a (GBA Game)

Miner is a mining simulation game. It was originally written in BASIC in 1980 by Ron Longfellow and published in Cursor magazine #19. That version ran on a 40-column Commodore PET. It was later updated for the PC in 1989 by Harrell Stiles, again written in BASIC. This new version is programmed in C, and runs on Windows and the … Read more

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Mediaeval Quest v1.0 (GBA Game)

Mediaeval Quest is based on Adventure for the Atari 2600. Released Christmas 1979, Warren Robinette’s Adventure was one of the earliest graphical adventure games (it very likely was the first). Mediaeval Quest is not a direct port; it deviates from Adventure in significant ways, but is also very similar in others. And, like Adventure, it contains a so-called Easter egg, … Read more

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