PAlib is a sort of coding library for the Nintendo DS by Mollusk. Details in french language can be found at it’s release thread.http://www.playeradvance.org/forum/showthread.php?t
Latest News
Image provided by: N64FrancoisN64Francois comes up with a brand new project. This time it’s Luigi Puzzle. It’s a puzzle sliding game.http://playeradvance.org/forum/showthread.php?t
GameBoxDS is currently a game collection of three games: Connect 4, Labyrinth and Reversi. More information are available in french language at it’s release thread.http://www.playeradvance.org/forum/showthread.php?t
Image provided by: TipiakTipiak has updated his game”Touch&Bomb”.http://www.playeradvance.org/forum/showthread.php?t
NJ, author of NeoGeo CDZ, has now picked up his own NegGeo CD emulator to be ported to the PSP. The seventh beta can be downloaded from his page. http://neocdz.hp.infoseek.co.jp
The old RSS 0.92 feed has been replaced by RSS 2.00. Changes:* Display of the 30 last headlines instead of the last 10* If you use a proper feed reader, the whole news text will go with the feed.On a sidenote I want to point at our sponsor, who is paying the PDRoms sever bill. Please make sure to check [&hellip
Lumo has updated his 3DB Loader for the PSP. Changes: Preview v3+ changed doublesided to singlesided meshes&backfaceculling (->draws only visible triangles, front side! ->planes might be invisible, cause of orientation) + new conversion tool (as cmsh might be v2, v3 i just call it v2 now…)+ rewrote maya export script to export the faces in correct* order + added Gouraud [&hellip
ZorBlocks is a game by ZordaK. The game consist in clear the screen, removing all the block.If you can remove all and is impossible to continue, press select to make a new board or press start to choose another difficult level. The movements of the block are always down and left, check image ayuda-help.png for better understand. Using rotation have [&hellip
Shatterdome has updated his game”PSP Helicopter”. Release notes: I added some point balls that you can now collect, they are worth 150 and the multiplier affects them…also you won’t run out of buildings, but they never speed up, so i’ll figure that out yet, I have some ideas…Also the point balls require new graphics and there is a death animation [&hellip
StereoMike has ported JonoF’s version of Duke Nukem 3D to PSP. Duke Nukem 3D is a solid 3D ego-shooter.http://forums.qj.net/showthread.php?t