Arcadia updated his Ghost’N’Goblins remake for the GBA.http://www.playeradvance.org/index.php?showtopic=12074
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An update of mirakichi’s GB/GBC Emulator for the PSP. Changes are : GB-PAR (GameShark) in Kyi To cord/code correspondence Bugs correction Added sound http://mirakichi.hp.infoseek.co.jp/software/
PocketSPC is a SNES sound chip emulator for the Nintendo DS. The SPC700 is capable of 8 channel stereo playback at 32,000Hz with ADSR envelope support per voice, and an 8 tap FIR filter. Currently all 8 channels are emulated in stereo, with full ADSR support. Changes: Added echo/filter support! Makes a lot of soungs sound much better. Check the … Read more
PSicko Portable is a game folder organizer for your PSP.http://www.dcemu.co.uk/vbulletin/showthread.php?t=8196
Muffinman has released a new version of his puzzlegame Sudoku. Changes: Background music (plays Protracker modules, uses modlib by CHN) Display puzzles with numbers, letters or colours. Over 12000 puzzles, split over 6 difficulty levels. New solve option to fill in pencil marks automatically. Minor bug fixes http://www.gp32x.com/board/index.php?act=ST&f=4&t=19857
Image provided by: NRXNRX updated his Bomb Jack remake for the GBA. The game has a real oldschool touch, as it’s using the graphics of the CPC version.http://www.playeradvance.org/index.php?showtopic=12475&st=0
Agena World is a space shooter game for the PSP. It now supports PSP to PSP multiplayer via infrared.http://www.edepot.com/game.html
A coding competition where only Nintendo DS entries are allowed? With neat prizes? You might check out this threat then:http://www.neoflash.com/forum/index.php?topic=524.0PS: While we are at compos. Results for PDRC #3.33 might take till next weekend. This time I am the delaying part 🙂 Working 6 days a week isn’t funny anymore.
taka912 has released an updated version of lantus’s DoomPSP. The changes he made are: No longer requires Doom-PSP directory Controls are fully configurable via config.ini Introduced Weapon change bug, does not wrap around from fist http://forums.maxconsole.net/showthread.php?t=7352
“Y”has updated his SNES emulator for the PSP console. Here are the changes : Auto-fire function added VSync processing correction at time of GPU use Detailed correction http://ypspdev.hp.infoseek.co.jp/