News

Sator/Arepo/Tenet v0.1 (NDS Game)

frodonag released a collection of three board games: Sator, Arepo and Tenet. Check out the link below for rules and download.

Features:

-If you want play in Emulator, use NO$GBA
-Save Data (only if you use a NDS console)
-3 games: Sator, Arepo, Tenet (the rules only in spanish, sorry)
-Sound Effects
-Play with an AI implemented
-Play with other “human” players in the same console
-Play with other “human” players with local Wifi Connection DS-DS (with liblobby, beta version )
-Language: Spanish

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Bunjalloo v0.7.1 (NDS Application)

Bunjalloo is a web browser for the Nintendo DS. It under active development, and can already display simple pages, follow links and view images.

Changes:

– Fix url parsing stuff so Google Images searches show
– Added to the keyboard
– Add ABXY functions (A=URL, B=Stop, X=edit config, Y=Bookmark)
– Add left-right handedness switch for d-pad and ABXY
– Fix for issue 74 , bookmarks have incorrect title

Thanks to www.nintendomax.com for the news.

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PokedexDS v0.1 (Beta) (NDS Application)

A Pokedex application by wabsta.

Features:

– First 9 Pokémon are viewable.
– Scroll through them using buttons, or touchscreen.
– Different descriptions for different regions.
– Switch through the regions using buttons on the touchscreen.
– Description, name, number, and type is shown for every pokémon.
– A main menu, however, due a bug, you can’t go back from the dex to the menu.
– Credits, not complete yet though.
– SKINABLE! Well, not exactly, atm there are only 2 skins, the default one made by me, and the default one, in another color, also made by me 😛

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Wii-Tac-Toe v0.2 (Wii Game)

Crayon has updated his Tic Tac Toe game for Nintendo Wii.

Changes:

– Wii light is turn on when writing to SD card
– Wordwrap function
– A different hover color for player 1
– Fixed finger weird behaviour on screen edge
– Fade out when exiting game

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MPlayerWii v0.07 (Wii Application)

MPlayerWii is an audio/video player. It is a native port of the MPlayer media player. It will play almost any kind of audio file but still needs improvement on video playback.

Changes:

– fixed screen color depth/banding issues (uses code from dhewg’s mplayer port)
– added progress bar osd display during seek/volume on videos

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PSP-Maps v2.0 (PSP Application)

Here is an attempt to bring Google Maps to the PSP with a simple interface. This program is not using the Google Maps API (except for address search), it is retrieving the images directly.

Changes:

have just released PSP-Maps version 2.0, which introduces GPS support.

– added basic PSP-290 GPS support
– removed the spash screen
– cheat for sky/moon/mars has been moved to the menu
– protect .dat files from accidental overwrites

Thanks to www.dcemu.co.uk for the news.

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Hangman mod pack v0.01 (PSP Game)

HomebrewModder released a modified version of Hangman for the PSP

Release notes:

I modded PSPwner’s Hangman game’s data to make it fit under these categories: Nintendo (n64, wii, gba, ds) Sony (PSX, PS2, PS3, PSP) Linux (top operating systems) XBOX (old, 360) and PSP Homebrew (the best). They are all separate games and are very fun to play. Just be sure you thank PSPwner and also be sure to press O to go to next dictionary (PSP games to PS3 games to PSX, etc.)

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Legend of Dragoon Card Battle v0.01 (PSP Game)

HomebrewModder released a modified version of Battle Monsters.

Release notes:

I have modded titch.ryan’s battle monsters game to make it a Legend of Dragoon battle card game. all thanks goes to him for coding the game. I have enjoyed all of the time i have spent cropping 70+ pictures to perfectly fit the card and deleting the text in all the cards and hand typing the names of the cards. and also changing the star rankings to dragoon spirit balls. I hope you all enjoy.

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Touhou DS v0.6 (NDS Game)

Touhou DS by Spuzkaizer is a Shoot Em Up game for Nintendo DS.

Changes:

bugfixes:
– Fixed a memory leak in the parser. Some temporary memory wasn’t released correctly which caused the program to run out of memory prematurely.
– Using the restart button several times caused the game to hang. This doesn’t happen anymore now the memory leak in the parser has been resolved.
– After exiting a level using the quit option, sprites would get bugged. For example, transparent areas would turn white or certain images would be flipped.
– Fixed a text-positioning bug in the text renderer.
– Calling a spell or object from another script file didn’t work.

improvements:
– Replaced the player and enemy graphics by larger and better looking ones.
– Improved hitbox-center-indicator visibility.
– Better antialiasing for the DS buttons on the options screen.
– Added scores and hi-scores. Hi-Scores are saved per game, difficulty, character.
– The game now shows a Restart/Quit selection when you lose all your lives instead of just continuing.
– You can now have more than one level.
– The default textures can be overridden on a per-level basis.
– Added a command to the scripting language that can change the background music.
– Reimu now has homing bullets.

Thanks to www.nintendomax.com for the news!

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