Latest News

RTS v0.4 (NDS Game)
RTS a strategy game for the Nintendo DS has been updated. Changes:Update. v0.4Added towers. I didn't tell the AI about them though.Fixed bug preventing new building from being built if you had your max units made.Fixed fog of war not being cleared when a unit is killed.http://atow.atspace.com/index.htm Read more about RTS v0.4 (NDS Game)
SMSAdvance v1.3 (SMS emu for GBA)
FluBBa has released a pretty large update to his Sega Master System emulator for the Gameboy Advance. Changes:Added support for running the GG bios in SMS mode.Added support for all SMS Bioses.Added option in builder for"empty"slot at the end of ROMlist. (Loopy).Added option to lock the 2 toprows in unscaled mode.Added"Perfect Sprite"option for games like: Global Gladiators. GP Rider (GG). Speedball 2. Xenon 2.Added emulation of locking the right side of the screen, games: Gauntlet. Golvellius. Griffin (GG). Line of Fire. Megumi Rescue. Rygar.Fixed IO port 2, Laser Ghost.Fixed Monaco GP, SG-1000.Fixed the support for Jang Pung II (KR).Fixed priority on zoomed sprites in mode 0&2 (Bank Panic, SG-100).http://hem.passagen.se/flubba/gba.html Read more about SMSAdvance v1.3 (SMS emu for GBA)
DrugWars DS (15-01-2006) (NDS Game)
DrugWars DS is a textgame based upon DrugWars. The aim of this game is to do nasty things and get rich. Changes:1/15/2006 - Completely revamped version that uses dual screens far better than originally. A totall redesigned banking system also makes for easy deposits and withdraws. Eye candy has been dispersed throughout the game, the Inventory and Prices menus have been consolidated, and random sound effects have been added. Check it out for everything that's been added!http://www.youngmx.com/?loc=ndsdev/NDSDEV Read more about DrugWars DS (15-01-2006) (NDS Game)
Font and Sprite Library (15-01-2006) (NDS misc)
Changes:- 1/15/2006 A few new things in this update. First, I consolidated a few functions that did not need to have duplicates, such as character width, height, etc... Also, I added functions that allow you to supply a raw buffer and use the sprite and wrapped text functions on your own 15bit color backgrounds. I have also added the ability to draw text or sprites inverted.http://www.youngmx.com/?loc=ndsdev/NDSDEV Read more about Font and Sprite Library (15-01-2006) (NDS misc)
OldPlay v0.8 (GP2x Application)
Image provided by: GP32SpainSasq released the music player OldPlay for the GP2x. It plays classic music formats like MOD and SID. Thanks to GP32Spain for the news.OldPlay is a music player that uses libsidplay1, modplug and UADE to play a multitude of classic music formats.Sids are played using libsidplay1 (resid wouldnt work on gp2x) and so filter emulation is far from perfect.Amiga formats uses UADE, which is based on UAE (The Amiga Emulator) and Eagleplayer. It takes quite a lot of CPU so the equalizer is automatically turned off when playing amiga formats. However, if you want to avoid stuttering on TFMX and other songs that require a bit more CPU, you can try overclocking (~250 should do it).Oldplay also uses libzip to look inside zipfiles (which is almost a requirement when playing from HVSC).http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,6,1154 Read more about OldPlay v0.8 (GP2x Application)
LittleGPTracker v0.30 (GP32 Application)
Image provided by: UnknownLittleGPTracker (a.k.a 'The piggy') is a sample based tracker for GP32 and windows currently under development. It implements the user interface of littlesounddj, a very famous tracker for the Gameboy platform. It currently supports 8 monophonic 16Bit/44.1Khz stereo channels.As well as supporting regular sample tracking, the program host support for driving MIDI instrument through a custom designed MIDI interface.http://www.10pm.org/nostromo/lgpt/ Read more about LittleGPTracker v0.30 (GP32 Application)