TuskenRaider has ported his Atari Lynx emulator from the GP32 to the GP2x. v0.01 is now ready for your pleasure.http://www.pelle7.de/uml_index.php?open=gp2x Read more
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Image provided by: gp32x.comPrBoom is a cross-platform version of the classic 3D first person shooter Doom from id Software. Originally written for PC, PrBoom has been lightly modified to run on GP2X. Release notes:With the help of theoddbot, DJWillis, Woogal, and Nickspoon, I've made a (quick) port of PrBoom for GP2X. As always, this first release is a beta. Everything sould work. I didn't put any sync code in the game itself but the provided launch script call sync at game exit. I didn't test any dehacked or additional WADs, but everything that works with (Pr)Boom/MBF and does not requires hight-res or OpenGL should work on the GP2X.http://www.gp32x.com/board/index.php?showtopic=24734http://wiki.gp2x.org/wiki/PrBoom Read more
SteroMike has updated his modification of Doom for the PSP, it now adds Dehacked support. Changes:Added showing of datestamps of savefilesFixed problem with changing to chainsaw and showing mapDehacked support (use square to select a file) Batman Doom has been tested and is working, a sample .deh file is includedhttp://forums.qj.net/showthread.php?t=33778 Read more
Image provided by: lostjaredHere is another lostjared techdemo for the PSP (and Windows). This one is called AlphaFlame.http://forums.qj.net/showthread.php?t=33880 Read more
Image provided by: lostjaredAnother techdemo by lostjared has been updated. Changes in"Thought Matrix Visual Demo"are:CPU OverclockDirectory Browser to Select Image to DistortAbility to Change images without having to restartChanged Resolution to 480x272http://forums.qj.net/showthread.php?t=33864 Read more
lostjared has updated his techdemo"Trails"(as previous reported yesterday). Changes:Added OverclockFixed Resolution of the bitmapshttp://forums.qj.net/showthread.php?t=33870 Read more
Release notes:Here's a link to a port I have made of ps2yabasic to the PSP. It lets you play (but not edit) all your yabasic saves on the PSP.I've included eboots for both 1.5 and 1.0 BIOS versions - put the correct folder(s) in the PSP/GAME folder on the memory stick.Put the yabasic folder in the PSP folder on the memory stick.What's working?Pretty much everything except below!What isn't working?It runs about 80% of the speed of the PSP.The console output window doesn't work.No text input is working.Slight memory leaks.The beep doesn't work.Things to note:It slaps the PSP into 333MHz mode while the interpreter is running, and back into 222MHz mode at exit.Press both shoulder buttons together to exit the interpreter.http://p205.ezboard.com/.../a> Read more
Caprice is a CPC emulator, now ported to the GP2x. According to the author this is the first"useable"version. It runs at 200mhz.http://www.gp32spain.com/foros/showthread.php?t=26946 Read more
Wub is still working on his S.E.U.C.K. (Shoot'Em Up Construction Kit) for the GP32. It will allow you to build your own shooters WITHOUT coding skills. This is a tiny bugfix release to v0.0.9.http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,730 Read more
Skeezix has updated his Atari ST emulator Outcast. Changes:Fixed the ST-medium resolution colours, and added some joystick biasing modes to make controls better.http://www.codejedi.com/outcast/ Read more