Image provided by: Mathew CarrBlast Arena Advance is a high paced game of abstract shrapnel evasion for the Game Boy Advance. Controlling a small white square, your objective is to collect as many jittering ‘flanges’ as possible while avoiding the shrapnels. When you get hit by a shrapnel, the game is over. Thanks to GBAdev.org for the news.http://www.mrdictionary.net/blastarenaa.php
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wanou updated his”Sorcery”remake. It uses GFX from the CPC version, so it looks very oldschool.http://www.playeradvance.org/index.php?showtopic=11479
DJSP is a MP3 player software for the PSP by cooleyandy. Read on at this threat:http://forums.ps2dev.org/viewtopic.php?t=2846
apsd released a Chip8 interpretor for the PSP. It’s still in beta stage. Here are the release notes: Almost two months ago, before I got busy with the infrared stuff, I wanted to write a first emulator and got advice from ector to start with Chip8 interpreter… About three days after I wrote a working version on my computer, I … Read more
Alpha version 4 is out now. Ghost’n’Goblins is a remake of the old identical called arcade classic.http://www.playeradvance.org/index.php?showtopic=12074
If you are lotto player this might be interesting for you. This program chooses 6 number for you puls an additional bonus ball. http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,837
A calculator coded in Fenix by Goity. http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,838
Christopher released a bugfix release for his chess game. More on the PS2dev.org forum threat. http://forums.ps2dev.org/viewtopic.php?t=1760
mATkEUpON hits the PSP with a port of his agme SmashGP. You can get it from his page.http://membres.lycos.fr/matkeupon/
PocketSPC is a SNES sound chip emulator for the Nintendo DS. The SPC700 is capable of 8 channel stereo playback at 32,000Hz with ADSR envelope support per voice, and an 8 tap FIR filter. Currently all 8 channels are emulated in stereo, with full ADSR support. Changes: Fixed some somewhat major bugs, one in particular that gets rid of a … Read more