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GP2PSX v0.35 (PSX emu for GP2x)
ZodTTD has released another new update for his Playstation emulator. Release notes:Speed increase due to figuring out how to still read and write to memory cards with faster timings of the psx's"root counters". Enough of a change in speeds of games that I released this as a new version.Speed increase in games where stretch blit occured. Reason? Well for 640x480 games, I scaled down by 2 with better code. And for games with resolution only slightly larger than the GP2X screen, I centered the screen and removed the edges. Also, for screens smallerthan the GP2X screensize, instead of stretching the screen, it leaves the resolution intact, not only making things look cleaner, but speeding that up as well. So see if it's ok enough to live with. If not, let me know.Hopefully the timings didn't screw stuff up, if they did, let me know and I'll fix it.The B button now selects a game. Chose to do this by request.SELECT button now works! This means games like R-Types are playable! Yay!All blitting code except certain instances where stretch blit is required, is done in assembly, thanks to AntiPasta. Thanks AntiPasta!INCLUDES A SECOND VERSION OF V0.35: I included Unai's"work in progress"GPU revisions in a seperate GPE file. Try it out and you should notice about 3 or more FPS in actual gameplay. Note that this version has a bug in a certain type of graphic routine so some graphical glitches will most likely occur. Once the bug is fixed it will be merged into the main release. This is more of a preview.Too busy to note all the minor changes. ;Phttp://www.gp32x.com/board/index.php?showtopic=25601 Read more about GP2PSX v0.35 (PSX emu for GP2x)
SuperMasterPSP v1.5 (PSP Game)
Image provided by: lostjaredLostjared released his game SuperMasterPSP for the PSP.This is a JOKE game I wrote back in 2001, So please dont email me saying that this game is too violent or is wrong. It was a present I made for my Grandma because she bought me my first computer when I was 12. So To honor her investment in my future, I wrote a game with her as the Star the"Evil Grandma"...http://forums.qj.net/showthread.php?t=37195 Read more about SuperMasterPSP v1.5 (PSP Game)
PSP Bassline Test (PSP Application)
Release notes:I just got a working demo of a side project done. It is a very simple tb 303 style synth. The demo has a hard coded beat that you can turn off and on. You can program your own basslines although you can't save. You can download it for a PSP 1.5 from http://www.psprhythm.com/bassline.zip. My goal is to bring this into PSP Rhythm so you can have a bassline and drum machine/sampler to make music.analog stick controls the filter cutoff and resonance, dpad selects steps and alters notes/decay/accent/slide. circle turns off and on the beat. triangle changes between a saw and a square waveform. X turns notes off and on (green is a"note tie"). Start - starts and stops the pattern.-Louiehttp://forums.qj.net/showthread.php?t=37161 Read more about PSP Bassline Test (PSP Application)