Latest News

Sonic Robo-Blast 2 (Beta 4) (DC Game)
The Dreamcast port of Sonic Robo Blast 2, a Doom modification using a heavily modified version of Doom Legacy, has been updated. To play this game on the Dreamcast, you need the datafiles from the PC version of the game, and the Dreamcast binary linked below. Thanks to Metafox for the news. Here's what's new:1)Sound is now enabled at starup, yea for sound!2)Music playback is supported, but is not enabled on startup3)SRB2 data is now saved to the front VMU on the first controller4)More levels now load now, that include a blockmap lumphttp://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=12621 Read more
Strat-O-Gem (20-10-2005) (A2600 Game)
Image provided by: UnknownStrat-O-Gem (formerly Col-Gems2600) is a Columns / Jewel Master like game for the Atari 2600. Changes:Left difficulty makes game really easy by making gems not fall automaticallyMuch improved soundGems are seven lines high instead of sixNew title and logohttp://www.atariage.com/forums/index.php?showtopic=77817 Read more
Shivers (Demo) (PSP Lua Game)
Image provided by: WraggsterIn this Lua-Game which is in very early stages, you need to explore a museum. It's based upon"Shivers"which is an old Sierra adventure.http://files.pspupdates.qj.net/cgi-bin/cfiles.cgi?0,0,0,0,12,1578 Read more
PSPRadio v0.36 Pre 1 (PSP Application)
PSPRadio is an internet radio client for the PSP. Changes:Updates to readme and whatsnew for 0.36-pre1Show artist only if availableRefactoring to allow for oggs to set samplerate. SoundBuffer now gets samplerate from CurrentSoundStream instead of keeping its own copyDisplay ArtistPopulating more metadata fields for ogg: bitrate, title, artistRenamed Author to ArtistMoved currentmetadata copy from pspradio to CurrentSoundStream. Also metadata processing from pspradio to pspsounddecoderSimplified metadata notificationMoved metadata structure from CPlayList to CPSPSoundStream. Get current metadata from CurrentSoundStream using accessors (ie CurrentSoundStream.GetURI() or GetTitle(), etc)Added support for ogg vorbis streams (files/online streams)Internal cleanup for the icon drawing. The start/stop buttons are now also drawn as normal icons.Fixed selection box that was not the propper sizeAdded network, sound and loading buttons.Playlist filename added.Starting ogg decoder. PSPSound will instantiate it. Basing decoder class from MAD decoder. Now need to implementAdded another background object and fixed the lightsAlso fix to report stream info (like samplerate) everytimeAlso updated readme/whatsnew with what was actually released for 0.35.Redoing dir by using copy from branchMaking decoder more modular...More modularization in progress...Added support for different stream types in preparation for addition of new decoders. It detects the stream type (content type) from filename if local file, or from content-type: metadata from online stream response. (Some servers don't send the response.. so may want to default to MAD.Added support for determining content types for ogg and aac.Now if content type is not defined, it defaults to MPEG. Also added case for AAC (not supported yet)svn merge -r305:319 branches/OGGSupportAddition to trunkhttp://pspradio.berlios.de/phpBB/viewtopic.php?t=119 Read more
PSP Dodge v1.0 (PSP Lua Game)
In Doge you have to control a little platfrom which has spikes on it. From the upper screen DS's and PSP's are falling. Your goal is now to smash the DS's.http://forums.qj.net/showthread.php?t=22371 Read more
Wall Breaker v0.02 (PSP Lua Game)
Diggen has updated his"Wall Breaker"Lua game. Changes:Fixed:ControlsFixed:Miscellaneous BugsAdded:SoundsAdded:Bricks in destroyed StonesAdded:MenuAdded:PauseAdded:About, go here for Controlshttp://www.nemesiz.tk/wbb2/thread.php?threadid=26252 Read more
Heretic v0.1 (PSP Game Port)
sherpya has updated his Heretic port for the PSP. There is still no sound. It now uses analog pad to move, almost all needed buttons are mapped. Pressing the"up"control button puts a screenshot it in the photo"gallery"(/psp/photo must exists on the memory card).http://forums.ps2dev.org/viewtopic.php?t=3824 Read more