Archive for August, 2007

Spirits DS (12-08-2007) (NDS Game)

Spirits DS is based upon an old Spectrum game and has been updated. Release notes: I just fixed a bug, sometimes, after loading a new map, sprite system crashes and game slowdown a lot (and sprites apear corrupted or just apear diferent sprites, some kind of memory overlap.) I added a function that clear all sprites from memory after i … Read more

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Planets v0.01b (NDS Game)

Planets is based on an internet flash game Cosmic Crush. It’s only the basics so far but basically the gist is you have to crash your planet into small or equal sized planets to increase yours while avoiding larger ones.

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iPhoneDOOM (iPhone Game Port)

This is a native port of Doom to the iPhone. There is no controller support yet, so you really can’t do anything except watch the demo scenes. WAD files go in /var/root/Media/Doom . If the app quits immediately after launch, there was probably an issue with the wad file. If you’re using the shareware wad, make sure it’s named doom1.wad … Read more

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iPhone SDL MAME WIP (Arcade emu for iPhone)

Project to port SDL MAME to the iPhone. Will initially be provided as a series of source diffs to SDL and SDL MAME. Features will include configurable control layouts for touchscreen controls in both horizontal and vertical orientations. Whether MAME will actually be playable from a performance and control perspective remains to be seen. There is no download yet! Thanks … Read more

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