Giana’s Return aims to be a worthy UNOFFICIAL sequel of “The Great Giana Sisters”.

Changes:

* Fixed grammar/spelling/structure within German language part
* Exchanged gray spiky stone in world 1 with red spiky cactus tree
* Decreased difficulty in level 6-8, extended three platforms with each one bug
* Leveldesign / Modified level 7-4, which fixes a problem if Giana dies in water
* Leveldesign / Modified level 7-8, removed a bonus cave which was placed in a way Giana got stuck when she came back to daylight.
* Leveldesign / Fixed fire animation in 3-4, 5-2, 5-3, 5-4, 5-5, 5-6, 5-7, 6-3, 6-4, 6-5, 6-6
* Leveldesign / Modified level 3-4, because one platform had a double enemy occupation
* Fixed Swampy password bug
* Added checkpoints
* Speed is set 0 when Giana stops at a wall-tile
* Fire collision is more forgiving now
* Added hint how to save Maria from Swampy
* Exchanged flags on language selection screen
* Redesigned language selection screen
* Bonus caves are harder to find now, it was partially too obvious before
* Increased level time from 140 to 160 seconds
* Big Bosses don’t kill instantly anymore, if you have more than 50% of your energy left
* Appearance/Quality of title screen improved
* Removed hidden bonus bricks for Swampy boss stage, which caused a possible slowdown at a very important place – this actually resulted in time loss and Swampy catching you.
* Fixed hardly noticable layer bug in Swampy boss stage.
* Modified Level 46 to make it a bit more fair – if you had proper timing, it was not a big deal, but most players obviously had a problem.
* WIN32 / Changed default keyboard configuration to: Cursor keys for Left, Right, Down, Jump – Space for Shoot – this will only apply if you do not have a giana.cfg already.
* Minor fixes and other stuff we forgot to write down…

http://www.gianas-return.de/