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PCMonitor (Alpha) (PSP Application)

This project allows you to view your computers CPU, RAM and Network Usage on your PSP graphically. You are required to run a small server application on the PC which you wish to monitor, the PSP then connects to this over WiFi and displays the info. The server is written in VB6, while the PSP code is in C++.

http://forums.qj.net/showthread.php?t=135490

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Custom Firmware Extender v2.2 (PSP misc)

Cpasjuste updated his Custom Firmware Extender. Changes: – The Time Machine reboot function should now be fixed … stupid error i made. Note that the function is only made for use with NAND firmware and 150_340 one, with the TM files provided in this archive. If you want to use it with another firmware than 150_340, you will have to … Read more

http://forums.qj.net/showthread.php?t=135592

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Protect-Me (Final) (Revision v0.9d) (PSP Application)

maxthebest updated his PSP protection program “Protect-Me”. Changes: -The interface is now the same in the prx as in the pbp installer (nicer one) -After 3 tries with wrong passwords, the psp displays an error message and you can only shut it down with a hard reboot.

http://forums.qj.net/showthread.php?t=135583

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Savegame-Deemer v1.10 (PSP Application)

Hellcat released this CFW plugin to save and load unencrypted savedata from any game. Changes: Did some major internal changes due to huge compatibility issues when actually running/using the plugin. Should be way more stable now, hopefully running on 100% (or at least 99.9% 😉 ) of the games. Also it’s only one .PRX now, not splitted in two anymore, … Read more

http://forums.qj.net/showthread.php?t=133753

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Time Baby v11b (PSP Application)

Art updated his clock/time application “Time Baby”. Changes: – Implemented Flamez PSP fire effect demo by Midnight, optimised and ported to PSP by Fanjita, modified for use with PSP graphics library, and variable positioning by Art. – Fixed display bug when resuming from standby. – Improved font for time announcement duration setting screen. – Intro sequence is slightly faster than … Read more

http://forums.qj.net/showthread.php?t=135621

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