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SameGame v0.1 (Wii Game)

iamabe has released a homebrew SameGame game for Wii. Release notes: I just got done making the SameGame for the wii. It’s pretty basic right now but I plan on adding high scores, an undo button, and making it look better. Please report any bugs, and comments and suggestions are always appreciated. Current Features: beta 0.1: – Wiimote IR – … Read more

http://www.tehskeen.com/forums/showthread.php?t=8006

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Basilisk II (Test 20) (MacOS emu for PSP)

Basilisk II is an Open Source 68k Macintosh emulator. Release notes from J.F.: Okay people, we’re really getting down to the nitty-gritty… the goalpost is in sight. I’m tempted to consider this RC1. Here’s test 20. MAJOR changes: The floating point has been SUBSTANTIALLY rewritten. I’ve incorporated SoftFloat into the FPU emulation to get extended precision floating point. I’ve also … Read more

http://forums.ps2dev.org/viewtopic.php?t=3741&postdays=0&postorder=asc&start=570

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LuaPlayerHM v8 (PSP Application)

homemister91 released an update to his modified Lua Player variant LuaPlayerHM. Changes: %%%%%%%% NEW %%%%%%%% Fixed Wlan.startGameShare(filep ath) Now all homebrew work for gameshare. Added and Fixed System.autoCpu() now has power modes. 1 for saver, 2 for performance. Added Controls.wlan() returns 1 for on and 0 for off Added System.stopPRX() Will stop and unload a PRX file that has been … Read more

http://forums.qj.net/showthread.php?t=142651

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CSPSP v1.56 (PSP Game)

CSPSP has been udpated! Changes: Fixed a bug in the server list pinging code Map files are now deleted if the download is cancelled before completing (prevents crashes when trying to redownload the same map) Fixed a bug that prevented properly putting the PSP in sleep mode while the game was running Implemented grenades (you can only carry one grenade … Read more

http://forums.qj.net/showthread.php?t=142696

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Legend Of Zelda Portable Adventures (Beta) (PSP Game)

dan369 updated his Zelda fangame for PSP. Changes: -Changed the Image loading around a bit so images are accessed when need be -Fixed Some Sound Bugs (Menu) -Diagional Movement -Analog support -New Inventory Page Added (Character view Link’s stats) -Added Rupees -Added Chests -Changed sum Collision -Use a collision function, makes code look neater/cleaner -Added 6 new maps, Outside Link’s … Read more

http://forums.qj.net/showthread.php?t=142703

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