CSPSP has been udpated!

Changes:

Fixed a bug in the server list pinging code
Map files are now deleted if the download is cancelled before completing (prevents crashes when trying to redownload the same map)
Fixed a bug that prevented properly putting the PSP in sleep mode while the game was running
Implemented grenades (you can only carry one grenade at a time though)
Added the highlighted gun’s image and cost to the buy menu
Implemented a simple decal system for blood and explosion marks
Implemented a grid partitioning system to optimize collision detection (larger, more complicated maps don’t slow down as much now)
Fixed a bug that made the remaining ammo count after reloading inaccurate
Made the camera less jerky during variations in frames per second
Added a map check that gives an error message when the map and the server’s map don’t match (this should also catch half downloaded maps that would have otherwise crashed the game)
Fixed a bug in the knife collision check when more than two players were in contact
Redid a lot of the bot code (they should now detect when they get stuck and try to move away)
Implemented A* pathfinding (bots can actually find each other now instead of moving randomly)
Made waypoints optional (bots won’t move on maps without waypoints)
Fixed a few other bugs

http://forums.qj.net/showthread.php?t=142696