News

Super Bat Puncher (31-05-2011) (NES Game)

Super Bat Puncher for NES by German developer “Morphcat Games” is probably one of the greated NES homebrew projects seen daylight in a whole bunch of months. Although it’s only considered a demo for now, it could compete with many previous commercialy available games. Explore the deep, dark caverns of a mysterious planet and find out about the plague that threatens Earth.

Super Bat Puncher Demo - Gameplay Video

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Arsenal v1.0 (NDS Game)

Arsenal is a dual-screen 3D shoot’em’up game for the DS. Code by smealum, graphics by Lobo.

Release notes:

Here’s Arsenal version 1.0 ! This is pretty much the final version of the game. I might update it some time in the future if stuff needs tweaking, but basically, that’s it, I consider the game to be “pretty much done”.

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PokeMini v0.5.0 (PM emu)

PokeMini is an Open-Source Pokemon Mini emulator for various systems.

Changes:

Debugger is now complete!
Reordered menu items better
Added Dingux platform (Thanks coccijoe for the port src code)
Fixed issue of sound going out of sync
Separated piezo filtering (now works with any sound engine)
Fixed result of SUB instruction with decimal mode
Fixed PRC rate divider
Corrected some options in configurations file
Multicart support
Made sure shared EEPROM and cfg files are only saved on emulator’s executable directory
Added “Sync cycles” option that allow to trade between performance and accurancy, higher value can speed up emulation but may cause problems
Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right
Unofficial colors palette changed (but still backward compatible)
New zooms: 5x (480×320) and 6x (576×384)
Loading ROM from ZIP package is now supported
More palettes and 2 custom ones, they can be edited by pressing A
Win32 platform is now fixed and updated
Joystick can now be re-defined in portable devices
SDL Only: Keyboard can now be re-defined under “Platform…”
Dreamcast Only: PAL/NTSC can now be selected under “Platform…”
NDS Only: Added FPS counter and rumble pak level adjustment
PSP Only: Zoom from 1x to 4x can now be changed under “Platform…”

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Fireworlds (Final) (NDS Game)

Fireworlds by Dirbaio is a completely original puzzle/platform adventure game for Nintendo DS. Objective is to collect all energy bits from the level and then reach the exit. For now the game has four levels.

Fireworlds Trailer - by Dirbaio

Changes:

– Added lots of levels (36!)
– Fixed lots of bugs
– Finished the game

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Mednafen v0.9.17.r2 (Multiple emus for Pandora)

Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator with many advanced features. The Atari Lynx, GameBoy (Color), GameBoy Advance, NES, PC Engine(TurboGrafx 16), SuperGrafx, Neo Geo Pocket (Color), PC-FX, and WonderSwan (Color) are emulated. Mednafen has the ability to remap hotkey functions and virtual system inputs to a keyboard, a joystick, or both simultaneously. Save states are supported, as is real-time game rewinding. Screen snapshots may be taken at the press of a button, and are saved in the popular PNG file format. Mednafen is distributed under the terms of the GNU GPL.

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Syobon Action v1.0.1.2 (Pandora Game Port)

Syobon Action (also known as Cat Mario, dongs.exe, and Neko Mario) is a 2D Japanese freeware video game notoriously known on the Internet for its extremely difficult levels.

Release notes:

-audio not working at the moment
-but if you download the sound files (link below) you can fix it
http://www.sendspace.com/file/2x206s
-put “data” folder into /appdata/syobonaction/

ESC = exit game
Directional pad = movement and jump

working on a non manual fix for the audio, but the game will play without audio
the audio is included in the PND it just refuses to load
any suggestions to fix this please comment

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Toy Wars v0.6.1 (Wii Game)

Toy Wars by davidgf is a game inspired in Toy Commander from Dreamcast. The game consists on missions which take place in a house, like the original. At the moment only a few missions are available, but the house is almost complete.

Toy Wars Wii (Nintendomax & GBAtemp version)

Release notes:

Fixed some bugs and updated the splash-screen. I fixed a bug with the controls, one button was wrong (the vehicle change I presume).
Can anyone test it please? Now you can change the button mapping for the wiimote/nunchuck. Also changed the files location.

Note that now everything is located at apps/toywars instead of root folder. Note also that in order to change the button mapping you have to edit the config file (located at sd:/apps/toywars/) and modify the button numbers.

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