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myPlayer v1.640 (PPC Application)

A stand-alone, light-weight application that accesses the BBC iPlayer, ITV Player, Hulu, Five On Demand and MSN Video services directly – eliminating the requirement for a (flash-enabled) mobile browser. Works with any QVGA, VGA or WVGA device running Windows Mobile Professional (Pocket PC) 6.0 or higher Changes: * BBC Radio catchup view returns * Fixed radio search (prefix queries with … Read more

http://forum.xda-developers.com/showthread.php?t=501131

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GrooveMobile v12 (Alpha) (PPC Application)

SciLor’s GrooveMobile is a grooveshark(tm).com player for Windows Mobile. Now with local playlists and an update checker! Changes: Alpha v12(2010-06-23) -Enhancement: New revision -Fix: Crash on ending song while playlist is empty and playlist repeat is on (Thanks fly out to ryanbruce@xda) -Fix: Language specific characters fixed (letters with circumflexes, points, umlauts etc.)

http://forum.xda-developers.com/showthread.php?t=640954

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WiiSCU v0.24 (Wii Application)

WiiSCU by Wack0 (updated by Illinialex24) (mod of IOS51+shop by tona) – powered by PatchMii. The application gives you the option to install new versions of channels and IOSes without touching the system menu. Remember to be careful with IOS60 if you are on 4.0-4.1, the new version (0.22) fixes the stub issue but it still can be dangerous if … Read more

http://wiibrew.org/wiki/WiiSCU

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FreeTypeGX v0.3.0 (Wii misc)

FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB. Note: As of version 0.2.1 FreeTypeGX has forked into two disparate projects … Read more

http://wiibrew.org/wiki/FreeTypeGX

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Metaphrasis v0.1.1 (Wii misc)

Metaphrasis is a static conversion class for transforming RGBA image buffers into various GX texture formats for Wii homebrew development. Metaphrasis is written in C++ and makes use of a community standard and newly developed algorithms for conversion of 32-bit RGBA data buffers into various GX texture formats common to both the Gamecube and Wii platforms. This library was developed … Read more

http://wiibrew.org/wiki/Metaphrasis

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DSx86 v0.15 (Beta) (DOS emu for NDS)

DSx86 is a PC emulator for Nintendo DS. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. Release notes: No more need for the LOADFIX command! See the previous blog post for more info about how I changed the code to enable this, if you are interested. EGA horizontal smooth scrolling fixed. … Read more

http://dsx86.patrickaalto.com/

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Jump (20-06-2010) (NDS Game)

Quick! Take your D-Pad on your DS and use it to avoid falling in this incredibly addicting arcade game. All you need to do is move your character left or right, and guide his fall so that he lands on a safe platform. When you find yourself in a pickle, jump to the purple booster and bounce your way to … Read more

http://dsgamemaker.com/forum/viewtopic.php?f=28&t=4943

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CityAdvisor (21-06-2010) (PPC Application)

CityAdvisor is a navigation platform to guide you traveling in cities. HERE ARE SOME MAPS WHICH ARE BEING EDITED Milano / Italy -> bbonzz Paris – Ile de Frace / France -> Me Amiens / France -> Me Brussels / Belgium -> Me Beijing / China -> Me Shanghai / China -> Me Padova / Italy -> Tiziano Bucharest / … Read more

http://forum.xda-developers.com/showthread.php?t=479216

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SimplePiano v4.3 (PPC Application)

As the name suggests it’s “SimplePiano” is a simple piano application. Changes: * Added two single finger chord modes (Major and Minor) – Requires special skin. I don’t like this solution so I didn’t follow it. If anyone is interested in this please let me know… * Added minimum note sustain length control (in milliseconds). If minimum sustain is not … Read more

http://forum.xda-developers.com/showthread.php?t=699750

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World Cup 2010 v0.2 (PPC misc)

This is an awesome small World Cup 2010 application for Windows Mobile, which has been entirely developed using the Compact Framework applying some UX concepts from Windows Phone 7 panoramic UI and spikes on fluent UI the developer recently worked on. This app requires a touch-screen device with Windows Mobile and the Microsoft .Net Compact Framework 3.5. As this is … Read more

http://forum.xda-developers.com/showthread.php?t=703538

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