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PokeMini v0.4.5 (PM emu)

PokeMini is an Open-Source Pokemon Mini emulator for various systems.

Changes:

Fixed interrupt flag status after interrupt jump/call
Added “Generated”, “Direct PWM” and “PWM+Filter” sound modes
Generated – Mode used in slow platforms
Direct PWM – Same as direct but with ability to play PWM raw sounds
PWM+Filter – Direct PWM with filtering to simulate PM’s piezo speaker
LCD update now when “dirty” instead of PRC rate counter match
Unofficial colors information structure changed to lower memory usage
Support for 4×4 attributes in unofficial colors
Added “Reload colors info…” to reload the .minc file
Soft reset now supported, changing rom won’t reset clock
FreeBIOS 1.2: Display status and improved compatibility
SDL Only: Added joystick support (disabled by default)
Joystick can be enabled under “Platform…” -> “Define Joystick…”
SDL Only: Color depth can be changed between 16bpp and 32bpp
Wiz Only: Fixed crash when sound disabled and added SDL port (wizsdl)
NDS, Wiz and PSP Only: Battery can be setup to reflect real battery
Source Only: Added some simplified platforms based of others

Thanks to http://www.nintendomax.com/viewtopic.php?t=13237&f=19 and http://www.emucr.com/2011/04/pokemini-emulator-v045.html for the news.

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Downfall (Jaguar Game)

Downfall was inspired by Spike Goes Down for Vectrex and Man Goes Down on VCS, both by Alex Herbert. It is not intended to be a port or recreation, just the teams imagining of a falling/gravity game idea.

The object of Downfall is to guide your character through a never-ending chasm on a series of platforms, carefully avoiding rising above or dropping below the viewable area of the screen. Reboot have released the game free for download in ROM, BJL, and CDI format. The source code to the game is also freely available to download from the Downfall website.

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X-pired v1.01 (Caanoo Game Port)

X-pired is an action-puzzle game written in C using SDL, SDL_mixer, SDL_image and SDL_gfx libraries distributed under the terms of GNU GPL. The goal of the game in each level is to reach the exit square, avoiding exploding barrels and other deadly stuff.

Caanoo port done by Hardyx.

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