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This week in Dingoo – Issue 2 (Dingoo misc)

“This week in Dingoo” is a resume of Dingoo news, happened the past week. Maintainer of this retrospect is Consequence_9, moderator at Dingoonity. Please follow the link below for Issue 2 of “This week in Dingoo”.

http://boards.dingoonity.org/dingoonity-news/this-week-in-dingoo-2-1026)09/

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SmsGGOO v3.0 (SMS and GG emu for Dingoo)

alekmaul updated his NATIVE Dingoo application, emulating the Sega GameGear and Sega Master System! No Dingux required! Changes: # fix tv out pb # fix mode 2 pb (great thanks to Daniel Bienvenue for explaination of pb) Just test his last game here : http://newcoleco.dev-fr.org/p4155/2009-06-14-colecovision-ghostblaster.html # fix same pb in mode 0 for Pattern Table + move to gcc 4 … Read more

http://www.portabledev.com/pages/dingoo/jeuxdev.-perso/smsgoo.php

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SuperTux v0.1 (Dingoo Linux Game Port)

SuperTux is a classic 2D jump’n run sidescroller game in a style similar to the original Super Mario games covered under the GPL. [Description from http://supertux.lethargik.org/ ] Source: http://gueux-forum.net/index.php?showforum=276

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,210

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NESemu v0.2 (NES emu for Dingoo Linux)

NES Emulator for Dingux by the_gama. Changes: – FDS is working :). – changed video mode from 32 to 16 bpp – added dingoo cpu clockspeed option – sound support – changed audio sampling frequency to 16 khz – NTSC palette is only generated once and saved to a file called ‘nes_ntsc.pal’ to reduce loading time. – screen buffer is … Read more

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,181

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SameGoo v1.1 (Dingoo Game)

SameGoo is a game of the SameGame concept. The goal is to get a high score. Selecting an object will clear that object and all connected objects of the same color. You cannot clear a single object, it must be connected to at least one other. If a gap occurs between columns of objects, then the right-most ones will be … Read more

http://boards.dingoonity.org/dingoo-releases/samegoo-1-1/

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