Latest News
Added Aug 13, 2007, Under:
GP2x
ParkyDR has released an Allegro version including the “Button patch”. You can grab it from:
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,19,2292
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This is an alarm watch / stop watch coded by Martin Seibert. Release notes: I’ve uploaded an update which now offers a countdown (with optional alarm). I’ve tested the app but if you find any errors, please let me know.
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3366&forum=28
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Grow Collection is a backport of the two famous flash games “Grow Cube” and “Grow RPG” to the NDS.
http://campanile.dev-fr.org/p3631/2007-08-12-grow-collection-grow-rpg-0-95.html
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X-Blaster has updated his game Meteora.
http://meteora.lo2k.net/
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ExultPSP is a port of Exult v2.1 ( http://exult.sourceforge.net ) which is a framework that allows you to play one of the greatest CRPGs of all time, Ultima VII. It requires you to have the original game(s), Black Gate/Forge of Virtue and/or Serpent Isle/Silver Seed, as it recreates Ultima VII by using the original graphics and data files. ExultPSP does … Read more
http://www.thefoodsucks.com/chuckles/
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Sofiya has updated PSPtube, which allows you to directly watch or download Youtube Videos on your PSP. Thanks to http://www.dcemu.co.uk for the news.
http://nekomimi.cafe.coocan.jp/wiki/?%CA%AA%C3%D6#a24210f3
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A very *very* first version of the pixeleditor SmooveDS is out. You can zoom a (pre-installed) buffer and draw your own pixels. Also select from pre-defined colors. Onfortunatelly reading and writing to the filesystem still does not work. Thanks to http://www.drunkencoders.com for the news.
http://smoove.drunkencoders.com/
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This is a new game for the NDS called “DS All Stars”. It’s a Qix like game. Thanks to http://www.dev-fr.org for the news.
http://space1.dev-fr.org/
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NDSWebradio is an application which let you listen to online radios using a WiFi connection.
http://playeradvance.org/forum/showthread.php?p=139991
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Spirits DS is based upon an old Spectrum game and has been updated. Release notes: I just fixed a bug, sometimes, after loading a new map, sprite system crashes and game slowdown a lot (and sprites apear corrupted or just apear diferent sprites, some kind of memory overlap.) I added a function that clear all sprites from memory after i … Read more
http://palib.info/forum/modules/newbb/viewtopic.php?forum=9&post_id=20596#forumpost20596
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