Image provided by: White FalconWhite Falcon released a new”book”reader to the public. It reads varoius files containing text and can be downloaded from: (just follow the threat)http://www.gp32x.com/board/index.php?act=ST&f=4&t
Latest News
After the recent v15.1 test release, Skeezix released a slightly improved v15.2 to the public. It should run”smoother”and plays a few more games.http://www.codejedi.com/shadowplan/gp32.html
Alien8 fixed his recent GP OSx version to be BLU+ compatible. You can get his MAC-Style file launcher from:http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,7,
Ultra SCSIcide is an original, fast-paced homebrew game released back in 2001 by Joe Grand of Pixels Past. In SCSIcide you play the role of a hard drive read head. As the different colored bits scroll by on the hard drive platter, you need to quickly read them in the correct order before you suffer a buffer underflow. As you [&hellip
Image provided by: UnknownAtari 2600 author Manuel Rotschkar (whose previous games include Seawolf, Star Fire, and Gunfight) has been hard at work on his newest Atari 2600 creation, Crazy Balloon. Based on the 1980’s arcade underdog from Taito, in Crazy Balloon you must carefully navigate your balloon through many varied levels full of different dangers. The final version, which Manuel [&hellip
Skeezix updated his Atari ST emulator port CaSTaway. You can get details about this test release (not a stable!) on GP32x.http://www.gp32x.com/board/index.php?act=ST&f=16&t
Woogal has updated GP Quake to v0.5. The official page has not been updated yet, you have to get it from GP32x. Changes: * Added to the options screen is the new Double Size option>>Frame rate is improved significantly, and the graphics don’t look as bad as you’d expect.* Sound. Only samples at the moment, but it should be possible [&hellip
FreeSCI for GP32 has been updated yesterday. The changes: * src/gfx/resource/sci_picfill.c (FILL_FUNCTION): Removed some magic of questionable correctness from pic filling code (fixes qg1 pic.095 visual map / unscaled) * src/gfx/resource/sci_picfill_aux.c (AUXBUF_FILL): Made sure that auxbuf filling is only used whenever the control map is involved, and ensured that the bits set in the unscaled case can be (at worst) [&hellip
Ladies and Gentlemen, the time has come for the fourth PDR Coding Competition called, called PDRC #3 (Don’t get confused there was a #2.5 🙂This time there are more systems allowed than ever before, in detail: Gameboy Classic, Gameboy Color, Intellivision, Neo Geo Pocket Classic, Neo Geo Pocket Color, Odyssey 2, Wonderswan Classic, Wonderswan Color, Game Gear, NES, Master System, [&hellip
Synkro fixed his shooter game”Vertical”to work correctly on BLU+ machines.http://www.pdroms.de/file_details.php?fn