Latest News

Space Oddity v0.23 (Master System Game)

The team around Space Oddity has updated their Master System homebrew shooter. Changes: 09/13/2005About version 23:*shame* like 4 months without update! *shame*Bullet ! colliding with monsters and turning them into CosmoJelly http://tetsujin.free.fr/spaceoddity/spaceoddity.htm

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Tetravex (18-09-2005) (GBA Game)

Image provided by: DidouTetravex is a puzzle game like a 4-sided dominos. The aim is to send all the shapes from the lower-right grid to the upper-left one. Shapes can freely move in the lower area. Conversely, in the upper grid, they are constrainted by a correct matching of numbers on each side. The lower-right area is then your pool, … Read more

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Morback (Beta) (DC Game)

Morback is a kind of tic-tac-toe with an 8×8 grid, where you must align 5 tokens to win. Options don’t work for now. The IA is rather low. The game board and tokens are skinnable. Thanks to wraggster for the news.http://www.dcemu.co.uk/vbulletin/showthread.php?t=10648

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Block Smash (DC Game)

ZMaster has released a Lumines like game for the Dreamcast a bit over two weeks ago. Here are the release notes: I’ve been working on a Lumines like game for the DC over the past few weeks. The game takes the basic idea from Lumines and is called ‘Block Smash’ but I don’t know in what extent you can call … Read more

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Pirate (A2600 Game)

Image provided by: UnknownGuide your character, avoiding snakes and Chuck LeDuc, and gain the treasure of the pirates. Tap the joystick in the direction you want to move. The fire button on the joystick is used to pick up/use items, and fight. The game is turn-based. http://www.ffd2.com/minigame/

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Colony 7 (A2600 Game/Techdemo)

Image provided by: CybergothCybergoth has released the first preview of his game Colony 7. It’s not yet playable and still pretty raw.http://www.atariage.com/forums/index.php?showtopic=75038

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Flow (A2600 Game)

seemo has created a new game for the Atari 2600. Release notes: Hi Everyone,here’s Flow, my new game.You have to put red sticks around the blue (cpu) sticks.Move the flashing indicator with joystick in port A, and add sticks pressing FIRE.To score, the sum of red sticks above/below/to the left/to the rightof a blue cell must match the value of … Read more

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Podfather (GP32 Demo)

Image provided by: SdwSdw has ported an ipod-demo by the group Hooy-Program over to the GP32. Since the iPod is only 160×128, the demo runs either in a small box, or zoomed in 2×2 mode – press ‘select’ (once the demo is running) to switch between these two modes.http://www.gp32x.com/board/index.php?act=ST&f=4&t=20682

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HaCKaH v1.0.2 (PSP Game)

MadButch has updated his Tetris game”HaCKaH”. Changes: Fixed a bug that prevented the mirrored L block from appearing. Fixed a big that prevented the 2nd Next Block display sound from ever being played. Fixed a bug where the Settings and HiScores weren’t saved on Bios 1.0 PSPs. Added a download for people with the v1.0 bios (HaCKaH_PSPv10.zip) http://www.dcemu.co.uk/vbulletin/showthread.php?t=10850

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Dots (PSP Lua Game)

Image provided by: flattspottShine realized a game idea of flattspott and now we have a new puzzle game for the PSP. Check it out at:http://forums.ps2dev.org/viewtopic.php?t=3402

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