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PocketSPC v0.4 (SNES Soundchip emu for NDS)

PocketSPC is a SNES sound chip emulator for the Nintendo DS. The SPC700 is capable of 8 channel stereo playback at 32,000Hz with ADSR envelope support per voice, and an 8 tap FIR filter. Currently all 8 channels are emulated in stereo, with full ADSR support. Changes: Added echo/filter support! Makes a lot of soungs sound much better. Check the … Read more

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GP Sudoku v1.1 (GP32 Game)

Muffinman has released a new version of his puzzlegame Sudoku. Changes: Background music (plays Protracker modules, uses modlib by CHN) Display puzzles with numbers, letters or colours. Over 12000 puzzles, split over 6 difficulty levels. New solve option to fill in pencil marks automatically. Minor bug fixes http://www.gp32x.com/board/index.php?act=ST&f=4&t=19857

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Bomb Jack (24-07-2005) (GBA Game)

Image provided by: NRXNRX updated his Bomb Jack remake for the GBA. The game has a real oldschool touch, as it’s using the graphics of the CPC version.http://www.playeradvance.org/index.php?showtopic=12475&st=0

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NEO Coding Competition 2005 (NDS misc)

A coding competition where only Nintendo DS entries are allowed? With neat prizes? You might check out this threat then:http://www.neoflash.com/forum/index.php?topic=524.0PS: While we are at compos. Results for PDRC #3.33 might take till next weekend. This time I am the delaying part 🙂 Working 6 days a week isn’t funny anymore.

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Doom PSP v0.04u1 (PSP Game Port)

taka912 has released an updated version of lantus’s DoomPSP. The changes he made are: No longer requires Doom-PSP directory Controls are fully configurable via config.ini Introduced Weapon change bug, does not wrap around from fist http://forums.maxconsole.net/showthread.php?t=7352

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ToME v2.3.1 for the PSP v0.1 (PSP Game Port)

Image provided by: GendalGendal has released a port for the game ToME. Here are his words : Initial release and differences from the .4 release of Angband: Left Trigger should now act as a full CTRL key, including keys outside of the a-z and A-Z ranges. Removed main function from spawning in a seperate thread, greatly increasing speed for any … Read more

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Quake PSP v0.4 (PSP Game Port)

Quake game port has been updated by PacManFan. Here are the changes : the major crash bug has been fixed. I’ve played through the first 5 levels with no problems. The framerate is improved because I’ve set the CPU frequency to be 333mhz. I’ve also fixed a few othe small issues. http://home.comcast.net/~shernandez1337/

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