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Video: NES Programming #41 – MMC3 Banks Fixed And World Collision Attempt #1

Michael Chiaramonte shows us more NES Programming. Quote: In this episode, I got the MMC3 banks swapped properly to show our game sprites, but it’s still not 100% clear why. I’ll play around with this and then explain it once I have a better understanding (hopefully Monday). After that, I talked about how I wanted to make world collision work … Read more

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The Retro Hour EP129 – The History of Hacking (misc)

The Retro Hour is your weekly dose of retro gaming and technology news, views and interviews from the UK. Content: We chat to legendary “phone phreaker” John Draper AKA Captain Crunch about hacking, the Homebrew Computer Club and how he helped Woz and Steve Jobs start Apple. https://soundcloud.com/the-retro-hour/the-history-of-hacking-with-captain-crunch-the-retro-hour-ep129

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The Retro Hour EP128 – Did You Know Gaming? (misc)

The Retro Hour is your weekly dose of retro gaming and technology news, views and interviews from the UK. Content: Covering obscure video game facts, Easter eggs, secrets, glitches and history for gaming’s biggest names, we catch up with the crew behind Did You Know Gaming? https://soundcloud.com/the-retro-hour/did-you-know-gaming-the-retro-hour-ep128

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Video: NES Programming #38 – More Attributes, And Then Some

Michael Chiaramonte shows us more NES Programming. Quote: In this stream, I got the attribute loading working…er, mostly. It’s loading somewhat but there’s obviously something that’s not quite working out. After a decent amount of debugging and testing, I’m still not sure exactly what’s wrong but good progress was made and we needed to wrap it up. Monday we’ll finish … Read more

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Video: NES Programming #37 – Attributes! Attributes everywhere!

Michael Chiaramonte shows us more NES Programming. Quote: In this episode we re-visit the level loading code and handle the simplest case of up to 4 palettes and loading the initial attributes for the first fully-loaded screen. In Thursday’s stream, I’ll tackle loading the attributes in real-time as we update the nametable rows. Thanks for watching! See you Thursday.

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The Retro League Podcast – Episode 441 – A Coin To Enter

The Retro League Podcast features discussion about the latest retro gaming news, re-releases, community developments and reviews of our favorite games. This week: This week we are joined by a couple of special guests from Mega Visions magazine. They’re working to create a Sega-focused magazine that’s worth keeping, and they had some hands-on experience with some upcoming retro game consoles. … Read more

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