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Terrance and Phillip (Build 36a) (A2600 Game)

Do you remember the two farting guys “Terrance & Phillip” from South Park? Now those two guys have their very own computergame on the Atari 2600 platform. Release notes from atari2600land: Been working on simplifying the code a little, and I ran into a problem: Pressing fire doesn’t make you go up on level 4. Any ideas why?

http://www.atariage.com/forums/index.php?showtopic=121915&st=75

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PingBox v1.8 (PPC Application)

The ping command is useful for determining the status of the network and various foreign hosts, tracking and isolating hardware and software problems, and testing, measuring, and managing networks. This tool work exactly as windows ping command, but it’s more compact. Just type IP address or host name, check how many hops you will want and hit [Ping] button. Any … Read more

http://forum.xda-developers.com/showthread.php?t=404545

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Terrance and Phillip (Build 34) (A2600 Game)

Do you remember the two farting guys “Terrance & Phillip” from South Park? Now those two guys have their very own computergame on the Atari 2600 platform. Release notes from atari2600land: New version. Starts at level 4, which is a swimming world, so I need a sprite of him swimming. Right difficulty A starts at level 3, right difficulty B … Read more

http://www.atariage.com/forums/index.php?showtopic=121915&st=75

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Siamond (01-03-2008) (NES Game)

Siamond is a Simon clone for NES. Release notes: For those interested, I have a newer version: http://www.nintendoage.com/media/_usermedia/attachments/Siamond3%2Ezip Some better graphics in-game (I think anyway), a more ornate title screen with music, and you have a time limit to enter your move now. I rewrote some of the instruction screen as per Blargg’s suggestions, although I do realize I spelled … Read more

http://www.nesdev.com/bbs/viewtopic.php?t=3928

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Columns Clone (12-05-2008) (NES Game)

Quote from Sivak: Hey folks. Thanks to the help I got, I have a pretty clean rom of a functional Columns game. Right now, things are simple and only 8 blocks are in the rotation of what you get (one of which being the magic jewel), so things won’t be too challenging. Though you can see how the engine works … Read more

http://www.nesdev.com/bbs/viewtopic.php?t=4108

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Tic-Tac XO (Demo Build) (NES Game)

Quote from roth: This is a small game that I started not too long ago. It’s tic-tac-toe, but with a twist. The computer is unbeatable by normal means of playing the game, so there are items, or power-ups if you’d rather call them that. There are extra turn, switch O tile to X tile, clear row, and clear column items … Read more

http://www.nesdev.com/bbs/viewtopic.php?t=4123

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