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Toy Wars v0.6.1 (Wii Game)

Toy Wars by davidgf is a game inspired in Toy Commander from Dreamcast. The game consists on missions which take place in a house, like the original. At the moment only a few missions are available, but the house is almost complete. 🛡️ Click to play — activates YouTube and transfers data to Google. Release notes: Fixed some bugs and … Read more

http://www.nintendomax.com/viewtopic.php?f=143&t=13458

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DS2x86 v0.10 (DOS emu for NDS)

DS2x86 by Patrick Aalto is a PC emulator for Nintendo DS. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. DS2x86 is a port of DSx86 port using the SuperCard DSTwo’s MIPS processor, therefor it will just run with such a card. Release notes: This version does not bring many improvements. It … Read more

http://dsx86.patrickaalto.com/

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LameCraft (OP-10) (PSP Game)

LameCraft by Drakon is a game heavily inspired by Minecraft, where you can destroy or build block worlds. Changes: – cleaner code (less warning while compiling) – small changes in transparent object rendering(still lot to change) – fake shadows in the corners

http://wololo.net/talk/viewtopic.php?f=26&t=6151

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Lunar Cluckerz (04-06-2011) (A2600 Game)

Lunar Cluckerz is a game where you guide the chicken with limited amounts of fuel(feed) onto the landing pad below hit the pad too hard and you bounce off wasting fuel trying to land safely again, miss the landing pad and explode into feathers. After 3 successful landings, the stage progresses to harder levels. Play by yourself or compete with … Read more

http://www.atariage.com/forums/topic/182507-lunar-cluckerz/

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Pyskool v0.0.2.2 (Pandora Game Port)

Pyskool is a rewrite the classic ZX Spectrum games Skool Daze in Python and pygame. Changes: Cleaned up the screen and corrected the problem of part of the screen missing when loading a saved game. Also corrected the problem of writing not being displayed on the blackboards.

http://repo.openpandora.org/?page=detail&app=Pyskool

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Gaia DS (Revision 6) (NDS Game)

Gaia DS is supposed to be a RPG in the classic SNES style. There is not really much to show right now. At the moment the message-box, movement system and the collision detection is functional. The next step is the map-change and npc-sprite display and with that the interaction with sprites on the map. Changes: inventory use and swap feature … Read more

http://gbatemp.net/t287997-gaia-ds-wip-ds-entry

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