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Grass Whisperer v1.0 (iPhone Game)

Oliver is a care-free little boy with great adventure looming upon him. But he can’t do it alone. Will you be the one to help him? Guide Oliver through ever-changing mazes to help him discover his destiny as the Grass Whisperer. First time playing a Thandros maze? Try the practice mazes where Oliver –the hero of Grass Whisperer-, Thandros –the … Read more

http://itunes.apple.com/app/grass-whisperer/id436943275

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Terrorist Zombies v2.0 (iPhone Game)

In the war-ravaged future, terrorists have resorted to experimental neurotoxin injections that turn humans into ticking time-bomb-toting zombies. Waves of the infected horde are threatening the last bastion of humanity, and after a hair-raising heli-drop, you must take up post as the lone Marine to secure and defend the area against total zombie domination.

http://itunes.apple.com/app/terrorist-zombies/id433016671

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Super Geometry Dust v1.0.3.1 (Pandora Game)

Super Geometry Dust by wermy is a Geometry Wars / Super Star Dust HD mash-up for Pandora. Changes: Bugfixes: – I *think* the wifi issue is resolved. Please report here if it still does it for you. – Missing sound effects has been resolved (before, depending on what was going on, some sounds might not play) – Fixed bombing-after-dying bug … Read more

http://repo.openpandora.org/?page=detail&app=SuperGeometryDust-23703

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FallingUp v0.5.0.1 (Build 2) (Pandora Game)

A twist on the traditional “falling tetronimos” game. It starts out simple, but every level gives you a different perspective. The board will flip, spin and dance! Changes: Build2: With additional Keys: D-pad up. Turn piece D-pad left/right: Move left/right D-pad down: Move faster down A,B,Y – Turn piece X – Drop piece

http://repo.openpandora.org/?page=detail&app=fallingup-fallingup-6713

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Dithering Library (05-04-2011) (VB misc)

blitter released his “Dithering Library” for Virtual Boy. It’s actually only interesting for coders, but considering Virtual Boy news are pretty seldom… here we go… Release notes: Hi all, Just finished up documenting my latest developments in drawing directly to the framebuffer… looks like it’s ready for a first release. I built this using GCC 4.4.2 and tested both on … Read more

http://www.planetvb.com/modules/newbb/viewtopic.php?topic_id=4271&forum=2

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