Latest News

Rise of the Triad (GP32 game port)

You probably read a few news about this one allready on other console news pages, finally it’s out. The file was linked by a guy called”Dozer”… just look for it. After you get the file make sure you have the FULL VERSION .wad of ROTT on your GP32. Please note that the FULL VERSION is still avaliable to buy and … Read more

By · 0 comments
PDRoms Coding Compo: Prize upgrade

Mike/Gamefreax was kind enough to contribute the following items to the PDRoms coding competition:1 x GP32 Backlight Version1 x XG Flasher 256 MBIT1 x XG Flasher 128 MBITThanks a lot!http://www.gamefreax.com/

By · 0 comments
PDRoms Coding Compo – Rules update!

A small update to the rules. I got a few questions about using external files. As long as you use them for highscore or savegame saving it’s perfectly okay and will not count to the 256kb limit (games only). For GP32 I allow only non overclocked entries. That means, no FXE should run faster than 133 MHZ.http://www.pdroms.de/pdrc1-rules.php

By · 0 comments
A few new Atari 2600 games…

Just 10 minutes ago I had a look on the Minigame Coding Competition 2003 homepage and noticed a couple of new Atari 2600 games there. In detail:* SCSIcide by Joe Grand (4k game)* Jammed by Thomas Jentzsch (4k game)* Climber 5 by Dennis Debro (4k game)* Space Treat Deluxe by Fabrizio Zavagli (4k game)* Skeleton+ by Eric Ball (4k game)* … Read more

By · 0 comments
PocketNES v9.7 (NES emulator for GBA)

FluBBa released a new version of PocketNES. Changes: Fixed some things with the accumulator in the CPU core.Changed Y and X registers (hopefully a little bit faster).Moved PCM buffer and code to IWRAM (faster).Added check for GameBoyPlayer.Added Exit to normal PocketNES. http://hem.passagen.se/flubba/gba.html

By · 0 comments