Video: NES Programming #22 – Oh, I guess I missed that word (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming.

Quote:

I continued working on getting sprite 0 hit detection working. And it did finally work, but I couldn’t get it to scroll vertically after sprite 0 hit is triggered. I learned today that apparently you can’t do that like you can with the horizontal scroll. Need to research about that some more. Update: I have researched this and have a solution. Requires some optimization though

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Taco v2018.04.20 (WIP) (SNES Game)

Taco for the Super Nintendo Entertainment System / Super Famicom makes even more progress.

Quote:

When we discussed last week, 1041uuu suggested placing coins on the field to give player ‘fun of collecting items’ and it looks good. Now I’m considering ‘reward’ coins which will appear after player wins all fishes.

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Tanglewood v2018.04.20 (WIP) (Genesis Game)

Progress for Tanglewood by Big Evil Corporation doesn’t stop!

Quote:

TANGLEWOOD has now been passed to two external QA services – a small outfit in the UK, and a larger team in South Africa. Both have already performed their first playthroughs and have sent back preliminary reports.

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Jayenkai’s A Game A Week Coming to Nintendo 3DS? Part 3 (Nintendo 3DS misc)

Jayenkai of A Game A Week fame shows more progress tweaking his AGameAWeek C++ Framework for the Nintendo 3DS. Read more at GBAtemp.

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Cheril the Writer v2018.04.20 (WIP) (NES Game)

The Mojon Twins currently beta test their new game Cheril the Writer for the Nintendo Entertainment System (NES) / Famicom. Tested via a NES emu running on a Caanoo 🙂

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Cybroitek v2018.04.18 (Demo) (NES Game)

sdm released another demo game called Cybroitek. It’s a Berzerk style game for NES / Famicom.

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GodMode9 Explorer v1.6.3 (3DS Application)

GodMode9 Explorer by d0k3 is a full access file browser for the Nintendo 3DS console. It gives you access to your SD card, to the FAT partitions inside your SysNAND and EmuNAND and to basically anything else. Among other functionality you can copy, delete, rename files and create folders. You can find the source here.

Changes:

[new] Support for PNG (for splashes, script previews, screenshots) (thanks @Wolfvak)
[new] Display the SD FAT volume label in the drives listing
[fixed] Several smaller bugfixes and improvements
[deprecated] Deprecated PCX support in favor of PNG

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Video: NES Programming #21 – I’m the map, I’m the map… (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming.

Quote:

After being off for a week we did some small optimizations, messed with how levels are loaded, and then played around with sprite 0 hit detection. It was a pretty fun stream because I was mostly messing around with the NES code and not the asset tool. I need to get map building working properly in the NES asset tool so we can get more serious about building backgrounds. I also need to figure out the sprite 0 hit detection better (or, you know, just figure it out)

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Alfonzo’s Arctic Adventure v2018.04.19 (WIP) (NES Game)

The author of Alfonzo’s Arctic Adventure brought another update to our attention.

Release notes:

New level clear animation! I’m pretty proud of how nicely that spiral effect turned out. Had to use some creative math to get it to work with the scrolling, but definitely worth it. #nesdev #nes #indiedev #gamedev

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Star Ark v2018.03.19 (WIP) (Genesis Game)

Star Ark is a science fiction game being developed for the Sega Genesis. The game is set on an interstellar colony ship. The player is a member of the crew who must put down a mutiny and set the ship back on course. The 8 Bit Daddy Daughter Team asks for design feedback, so give them a hand!

Quote:

Twitter friends. I am having a wee creative crisis at the moment. In many ways I like the look that our game is taking on but I am not sure about the palettes. Your feedback in the poll would be much appreciated; honesty is also appreciated so don’t hold back.

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