SMSNotify keeps your iPhone vibrating when there’s an unread SMS.
http://cre.ations.net/blog/post/smsnotify--keeps-your-iphone-vibrating-when-theres-an-unread-sm
SMSNotify keeps your iPhone vibrating when there’s an unread SMS.
http://cre.ations.net/blog/post/smsnotify--keeps-your-iphone-vibrating-when-theres-an-unread-sm
Fully functioning game. Very loosely based on the description of the 1st Special Forces Operational Detachment – Delta (a.k.a. Delta Force) snipers as described at the bottom of p.116 of Inside Delta Force by Eric L. Haney. Move the target off the screen to view the four sides of the building that you are sniping (white=front, red=building’s left or sniper’s … Read more
StarLite is a StarCraft fangame coded by myke38. The first public release has been just released.
Lyrics.app is a lyrics viewer for iPod touch and iPhone.
Art updated his application Time Baby. Release notes: This release corrects a bug introduced with V8 that prevents the user being able to change colours. The Solar Monitor is now auto scaling, and has been styled better (see the screenshot).
This is a remake of the classic game “Abu Simbel Profanation” with enhanced graphics. Changes: -Quit Allegro lib and use SDL lib. F200 compatibility and more speed. -Better gfx for 320*240 res.
CLIRC is an IRC client application for Nintendo DS. Thanks to http://www.dev-fr.org for the news.
http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=4053&forum=28
TangledBugs is a remake of the good old Untangle game!
http://www.xflib.net/index.php?action=games&name=TangledBugs
ZodTTD.com now has it’s very own Installer.app repository for fast access to my projects public releases. For Beta Tester Club members, a beta release repo has been set up as well! With the ability to instantly update ZodTTD.com fans of new releases such as gpSPhone 1.2.0, this little repo will be upkept well. 1. Open Installer.App. Click Sources. Then Edit. … Read more
Mupen64GC si a port of the popular multi-OS N64 emulator, Mupen64, to the Nintendo Gamecube through the libOGC library. The emulator is planned to use dynamic recompilation of the N64 machine code to PowerPC (the Gamecube’s ISA) and full hardware accelerated graphics to (hopefully) achieve full-speed emulation.