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Kill Everything That Moves v0.9 (PSP Game Port)
This is a port of KETM, an fast paced Tyrian style 2D shooter. Changes:- added explosions when plane is hit- increased the transparency level during the invinsibility period- new enemy ( GROUNDER ) and objects BGPANEL/BGPANEL2 added.sample definition:00100|6|GROUNDER|200032Last parameter is the x,y coordinates in format x*1000+ysecond parameter is the downscroll speed (5 = bg speed)- added all sprites to"pre-loader"about 10 sprites were missing in v.8, and that caused minor hickups during the inital run of the levels.- slightly changed AI and atacking patterns of some enemies- changed the shield size for the plane to smaller and more realistic size..- level4- added the ending/bonus level.- high scores are saved now- added in-game messages fade-out- better difficulty settings (the game is made easier on"EASY"setting- removed some debugging stuffhttp://deniska.dcemu.co.uk/ Read more about Kill Everything That Moves v0.9 (PSP Game Port)
Rainbow Invaders v0.99 (A2600 Game)
Rainbow Invaders is a new Space Invaders style game for the Atari 2600 from Italian developer Silvio Mogno. While many games of this nature have been released for the 2600 (to say nothing of the countless Space Invaders hacks), Silvio's game adds a breath of fresh air to the genre. Yes, you are shooting at descending waves of alien invaders, attempting to finish them off before they reach the ground. However, the aliens also periodically drop one of 16 random Special Shots, some of which will help and some of which will hinder your efforts if you catch them. Your ship also features a shield that will make you invulnerable for a few seconds, at the expense of not being able to fire again right away. [Text taken from AtariAge.com]http://www.atariage.com/forums/index.php?showtopic=84658 Read more about Rainbow Invaders v0.99 (A2600 Game)