Engine02 is a script-driven, multiplatform 2D game engine with builds for DOS, Windows, Linux, Intel/PPC MacOS, PSP, and Wii. Complete documentation for creating games is included with PC and Mac builds, and is also available on the website.
Games created or hosted by the author and his team are directly downloadable from inside the program. Updates for the program, or any installed game, can also be downloaded from the same interface when they become available.
In 1995 Penn & Teller produced a video game for the Sega CD called Smoke and Mirrors but the publisher went bankrupt before it could be released. One of the mini-games was called “Desert Bus”, which has been faithfully reproduced here for the Wii.
The aim of Desert Bus is to drive from Tucson, Arizona to Las Vegas, Nevada. The full trip is 360 miles long, which must be completed without stopping. The bus can only reach 45 miles an hour and pulls to the right ever so slightly. The only things you’re likely to see while on the road (besides the desert floras) are a few scattered bus stops, which you can stop at and open the door of the bus. Note that you probably won’t find anyone waiting (it’s the desert after all). Driving off with the door open is not allowed as it would be a safety violation.
If the bus engine overheats due to running off the road or remaining stationary for too long, a tow truck will be dispatched to collect you. When it arrives it will tow you back to the last starting point, and the game ends.
If you do happen to make it all the way to Las Vegas, you get 1 point. Then you get 12 seconds to decide if you want to attempt the return journey back to Tucson. If you don’t push 2 within the 12 second countdown the game will end.
LÖVE is a framework for making 2D games in the Lua programming language. LÖVE is totally free, and can be used in anything from friendly open-source hobby projects, to evil, closed-source commercial ones.
Don’t Get Crushed is a PS3 port/remake of ThatOtherDev’s previously released Wii game of the same name.
Use the left analog stick to move the grey ball left or right and avoid the other balls as they bounce across the screen. If you get crushed under one of the bouncing balls then its game over and your score is reset to zero. Your high score is automatically saved to your hard drive.
Release notes:
Analog stick controls have been replaced with sixaxis motion controls
Corrected the problem with the on screen text
The graphics shouldn’t look stretched anymore (now the circles are circles)
Controls:
Just tilt your controller left or right to move left or right