Otomata Labs' Esprit Cracktro for the ZX Spectrum opens with a scrolling colour effect and a fat music track that immediately sets the tone. Read more about Esprit (ZX Spectrum Cracktro)
Rasterfable brings a La Linea animation, a SHAM6 scroller, and a real-time Mandelbrot fractal to the Amiga 500 or better, all on a single floppy disk. Read more about Rasterfable (Amiga OCS Demo)
Silverline, a birthday demo for Amiga OCS from Bitbendaz. It came second at the Edison party and features a mix of code, graphics, and music from several contributors. Read more about Silverline (Amiga OCS Demo)
Tic Tac Finger is a 64k intro for the Atari XL/XE that took first place at the Edison party in 2026, with code by Imodium, Morbid, and vilcans, graphics by Corel, and music by mAZE. Read more about Tic Tac Finger (Atari XLXE 64k Intro)
A massive collaboration of six groups brings a full-screen, multi-part demo to the Commodore Plus/4 with a mix of vector tunnels, rotozoomers, and a soundtrack that keeps the energy high throughout. Read more about Return to Promised Land (Commodore Plus/4 Demo)
Pucker Up (2026) by sumiguchi for Commodore 64: Youโve got ten summer weekends to hit every park and festival and scrape together $10K by the final one. Read more about Pucker Up (Commodore 64 Game)
Mines of Minotaur (2026) by devgb for Game Boy. Guide a mining robot through five underground mazes, collect lost parts, drop timed bombs, and dodge creatures. Read more about Mines of Minotaur (Game Boy Game)
Grave Goods (2026) by wrywerytwreywery for Game Boy. Your time is short, but death isn't the end... chain your past lives' moves to reach the exit. Read more about Grave Goods (Game Boy Game)