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Project Starfighter v0.1 (DC Game Port)
After decades of war one company, who had gained powerful supplying both sides with weaponary, steps forwards and crushes both warring factions in one swift movement. Using far superior weaponary and AI craft, the company was completely unstoppable and now no one can stand in their way. Thousands began to perish under the iron fist of the company. The people cried out for a saviour, for someone to light this dark hour... and someone did. Read more
Zombie Sorbet v1.0 (Caanoo Game)
Zombie invasion! Zombies have run amok in the otherwise peaceful town of Uebelstadt. Alas, the military does not have sufficient resources to end the threatening zombie invasion. However, a plan, to keep the zombie population from spreading, has been formulated. By feeding human brains to the zombies, these evil creatures will be kept from infesting more people until additional government funding is assigned to the military. The government has stocked ordinary ice cream vans with human brains and other delicious zombie-delicates. You are unfortunate to have been assigned the gruesome task of driving one of these vans into Uebelstadt to feed the raging zombie hordes. Read more
Trap75 v2.1 (Caanoo Game Port)
Trap75 is a game like Jezzball, where you need to cover 75% of each level's space without getting your lines hit by the moving balls. Hiscore table, nice smooth graphics, and incredibly addicting! Read more
DiiLC v1.2 (Wii Application misc)
DiiLC is a simple application to download and insert the DLC (downloadable content) or HDLC (hacked downloadable content) into Animal Crossing City Folk savegame file (use Waninkoko's savegame extractor for extracting savegame file). This application searches the DLC and HDLC files from the distributing servers. It could download and insert four DLCs (for US, EU, JP, and KR regions) and one HDLC that are available at the time when the application is running. Read more
Kens Labyrinth v2.32LAB3D-SDL (Wiz Game Port)
Ken's Labyrinth is a first-person shooter DOS game, released in 1993 by Epic Megagames (now called Epic Games). It was mostly coded by Ken Silverman. Ken's Labyrinth is graphically similar to id Software's Wolfenstein 3D in that the levels were designed using a grid-based plane, resulting in perpendicular walls and textureless floors and ceilings. Arguably its most astounding feature was the existence of interactive sprites and textures, like slot machines. Read more