Here is the new version of Doom that I posted about on Friday on GP32Emu, please read the information and download the correct FXE as there are some problems with using it on GP32s with Multifirmware. Heres the details: *NOTE: IF YOU HAVE PROBLEMS RUNNING DOOM2 GET THE MULTIFIRMWARE VERSION – It has all the optimisations removed but it works … Read more
Latest News
A new version of the Spectrum emulator for the GP32 has been released today. Heres whats new: – Now the custom keys are saved for each game. That means it’s no more necessary to re-assign keys for each game.- Fullscreen mode. Please note it’s automatically using frameskip = 1, to ensure correct speed- Bugfix: the snapshots are not loaded anymore … Read more
yaustar has released a demo based on the game lights out.Check it on the author’s web page :http://www31.brinkster.com/yaustar/dev/gba.html
A new version of the NES emulator LJGP32 has been released. Changes are: Optimized speed : most games can be played at frameskip 0 with sound. Fixed some bugs in ppu emulation (screen borders were sometimes wrong) Added new sound option : quality (low,medium,high),filtering (none, soft, high). Basically quality is frequency (11, 22 or 44Khz).Note that on some games medium … Read more
Just got the chance to have internetaccess at Assembly 03 (www.assembly.org) and want to give a short sign of life. I am sorry that the page did not had any update the past four days, I have three people who should post news… but well. News service will return to usual quality at Tuesday when I am back from Finland. … Read more
ThunderZ sent me the first public alpha of his NeoGeo Pocket Emulator for GP32. It currently features: – The TLCS900H (core cpu) and the Z80 (sound cpu) are running for make game run.- The sound output is actually disabled because of crappy sound.- The new gfx engine is on the way so actually some color game are buggy and black … Read more
A new version of the interesting game where you must avoid the incoming asteroids has been released. It has the following changes: 1. Logo Addition. 2. Increase Speed : Fix Code ->Increase Speed. 3. Homming Range Change : Change Range 15->30. 4. Add Infomation : Average Infomation Addition. 5. Change Bullet Size function Addition : Change 4Grade Bullet. Downloads can … Read more
Just a small updated on the GiriGiri Walker homepage which is that ‘Beat’ feature has been added. In other words when it connects to the net it gets the date/time and displays it on the GP32. Theres a new screenshot which you can check out on the homepage athttp://www.tailzone.com/.
Rov let me know that he has released his GP32 libraryGdl. Its a useful library which features functions for GFX, Maps, Fonts, Palette, Input and more. I tried the library earlier this week and its got some nice stuff in there. If you are looking for a library to get you up and running look no further. Visit the homepage … Read more
From the author:C4 emulation is working (tested with MegaMan X3)DeJap patches (IPS format) are working (tested with Bahamut Lagoon)I’m working on getting SDD! games (like Star Ocean) and SPC7110 games (like Far East Of Eden Zero) working.(If this takes too long then it may have to wait until another release, since I don’t want it to hold things up toomuch)source … Read more