Flubba released a new version of his PC Engine emulatorPCE Advance. Changes are: Added VRAM DMA IRQ (Magical Chase, Gaia no Monsho (J)).Added dynamic tilememory allocation.Added internal database of speedhacks.Optimized the palette writes.Optimized the sprite routine.Fixed some sprites problems in unscaled mode (1943 Kai) Visit his homepage athttp://hem.passagen.se/flubba/gba.htmlfor the binary and source code downloads. Dont forget to leave any feedback [&hellip
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Erik is working on a RPG engine. This raycaster engine is a part of it. That’s what he says: I’ve been working on this RPG for a while now, and I’ve pretty much finished the bulk of its raycaster. This raycaster features variable height texture mapped walls, distance shading, and an average of 15 frames per second on hardware (which [&hellip
Tony let me know that he has released a Jpeg Viewer for the GBA. You convert the JPG files to GBA format using the supplied program, flash it to your cart and your ready to view. Check it out athttp://www.caimans.net/gba
A new version of GPGames, a 4 in 1 collection of games which are GPSolitairo (Solitaire), GPTetris, GPShanghai and GPBall, has been released. The games and docs are in Spanish so heres a rough translation of the changes for this release: Solitaire:– Added to way three letters you synchronize. – Added change of back letter game.Tetris:– Added Inverse Rotation. – [&hellip
Smack My GP32 UP! is a new music sequencer for the GP32. It aims to have the following by the end of development: Save/Load patternsUnlimited pattern lenght40 drum sounds in user defined and preset kits… So far it has 4 instruments and the tempo is not fully complete, but its fine to have a quick mess around with and knock [&hellip
Jeff updated his Atari ST emulator for the GP32. As usual there are a lot of changes: Release 12.1CHG: Added game count to bottom right of gamelist menuCHG: Some dialog internals to make them handle large numbers of options/gamesRelease 12.0 – killer!NEW: Game listing mode! In this mode, disks that you have previously SELECTed (put into the cache) will now [&hellip
Another release of GPPang. We now have a total of 25 levels which makes the game kinda interesting. The changes for this release: WHAT’S NEW :- Reordered levels – New levels (Total of 25)- New Background- Fixed the Double Shoot- Preliminary time (but not used for the moment) http://perso.club-internet.fr/michel.louvet
LittleJohn GP32 is a brandnew NES emulator based on Nofrendo. For now it covers: +mappers supported : 0,1,2,3,4,7,9.+cpu emulation by Nofrendo cpu core.+apu emulation by Nofrendo apu core (slighlty modified).+own ppu emulation, scanline based (more accurate emulation).+load/savestate, snss format.+sram saved in .srm file.+compressed roms in zip format.+fastforward to skip long -boring- sequences.+GUI.+bugs (hey, nobody is perfect!) More information plus download [&hellip
Vortex updated”Mines Advanced”to version 1.2. A couple of changes were done:* The source code is included (GPL license)* Basic sound support* Larger game field* DMA ClearScreen for Mode 3 implement * Cleanup the main loop* Fade In/Fade Out effects* Animated flagsYou can get the download plus source at gbadev.orghttp://www.gbadev.org
A new Tetris conversation is avaliable for GBA. This time it has been done by Choopan Rattanapoka.http://www.gbadev.org