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Wii Independent Rendering Engine 3D (Wire3D) v1.0.2 (Wii misc)
Wire3D (Wii Independent Rendering Engine 3D) is an open source, object oriented, multiplatform 3D engine written in C++, supporting homebrew Wii and Windows (DirectX). It provides a framework to developers for writing platform agnostic 3D applications (including physics using the Bullet Physics library) that run on Wii and Windows out of the box. Read more about Wii Independent Rendering Engine 3D (Wire3D) v1.0.2 (Wii misc)
1897 (GP2x Demo)
Quebarium is penetrating the GP2x with another demo, named 1897. It's their first dual CPU demo on GP2X. The second CPU is mainly used to compute an old cathode ray tube image (distortion + color blending). Read more about 1897 (GP2x Demo)