News

PSPone (1st Demo) (PSX emu for PSP)

Author notes:

For all the people who have been asking, here’s the first demo test release of PSPSOne. This one is hard-coded to run the pdx-dlcm.psx demo, but I’ve included a few other psx files as well. It runs at about .5 fps @ 222mhz, The emulation is really slow at this point, I’m still working on getting my recompiler to function properly (or at all). Once the recompiler is working, I expect to see a huge jump in performance. After that, I’ll replace the GPU software rendering with the GE calls to hardware blit 2d triangles. You’ll need to run the KXploit tool on this. The directory must be PSPSONE, Also, you’ll need to put in the scph1001.bin playstion bios into the /bios subdirectory for this to work. I know it’s really slow, but it’s a start. -PMF out

http://forums.ps2dev.org/viewtopic.php?t=2631

By · 0 comments
PSP Chess v0.26 (PSP Game)

Christopher surprises us with another update of PSP Chess. Thanks to z3u5 for the news. Changes:

  • moves print use modified put char from sdk to display using lower and uppercase
  • new feature for beginner players (and others):
  • option: hilite checks – default off – shows the threatenings piece(s) when in check. (red mask)
  • option: show available – default off – shows the possible moves for the piece under the cursor or the selected start piece. (green mask)
  • option: show threats – default off – hilite pieces that are currently under threat (blue mask)
  • http://forums.ps2dev.org/viewtopic.php?t=1760

    By · 0 comments
    Polygon v0.3 (PSP Game)

    The Grey Matter modified his”Bejeweled”clone after some copyright issues… and here is”Polygon”.

    1)for some of you it might seem that there aren’t many changes, and while this is is true , it’s mostly because most of the changes are in the infra-structure. these changes will allow me me to add more features faster, and shorten the time between the releases.2) the puzzle game type is a bit laggy, i’m trying to find a way to solve it without overclocking the CPU.3) in the next release — the long awaited jukebox.- sprite effects.- better fonts.- maybe a new graphic theme.4) and last but not least – i would like to thank to Steve Bisson for creating the audio tracks for this release. in this version there is only one background track. in the next releases i promise to include them all as part of the jukebox!thank you Steve, i hope there will be more great people like you in the homebrew scene.

    http://psp-news.dcemu.co.uk/polygon.shtml

    By · 0 comments