Latest News
This is a falldown game for the GP2X, with music by TymPanic Productions (“Malaria” by Ilmarque). Changes: Small update: ball moves 30% slower.
http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,27,103
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
OpenTyrian is a port of the DOS shoot-em-up Tyrian. Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy. This port is done by smyp.
http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,30,145
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Nanodesktop is a general purpose software development kit (SDK) oriented to the creation of applications (scientific or general use) under embedded platforms like PSPE emulator or PSP (Sony Playstation Portable).
http://forums.qj.net/psp-development-forum/154658-release-nanodesktop-0-4-out.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
ndPython is an interpreter able to execute a Python program on every platform supported by Nanodesktop (like PSPE and PSP).
http://forums.qj.net/psp-development-forum/154666-release-ndpython-s252n04v04.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Super-resolution (SR) are techniques that in some way enhance the resolution of an imaging system. There are different views as to what is considered an SR technique: some consider only techniques that break the diffraction-limit of systems, while others also consider techniques that merely break the limit of the digital imaging sensor as SR. Filippo Battaglia at Visilab Research Center … Read more
http://forums.qj.net/psp-development-forum/154672-release-ndsuperres-superresolution-algorithm-under-nd.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Here comes an updated early RPG Demo by Xteaph-N. Release notes: Everything has been completely rewritten. The Overworld uses tile based maps. Also the battle system has been rewritten to use table based systems as well. Can another dev peer review my code. I’m not happy with it. http://www.sendspace.com/file/0ly5ha [Release] http://xteaphn.blogspot.com/2009/07/rpg-demo-v6.html
http://forums.qj.net/psp-development-forum/154577-rpg-demo-v6.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
This Homebrew-Game is a simulation of more famouse Tic Tac Toe or simply the Tris. Changes: – Significantly improved the speed of HB – Implemented 3 levels of difficulty – Implemented the game mode 1 VS 1 – HB Translated into 4 languages: ITA, ENG, SPA, FRA – Now the options you can select the language, symbols of the game, … Read more
http://forums.qj.net/psp-development-forum/154646-alpha-d3vteam-release-alpha-tris-v2-0-a.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
ndSudoku is a port of a Sudoku puzzle game, written in Python using Nanodesktop.
http://forums.qj.net/psp-development-forum/154670-game-release-ndsudoku-v1-0-0-a.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Exter updated his Rubik’s Cube game for Playstation Portable. Changes: – Changed: – The way the cube is scrambled (Added a cube size menu). – View angle buttons changed to L + Start. – Added: – Different sized cubes (from 2^3 to 5^3). Note: The controls for 4^3 and 5^3 cubes are different (see the Readme for details). 3^3 and … Read more
http://forums.qj.net/psp-development-forum/154576-release-psp-rubiks-cube-v2-0-a.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
This project is simply a CHome/Titanium plugin which displays your next galarm event. It is not affiliated with GAlarm or its developers in any way. It is a stopgap solution until GAlarm builds proper support in. Changes: – Added G-Profile support – Added pages for each alarm and profile – Other improvements all over – More reliable code
http://forum.xda-developers.com/showthread.php?t=535682
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.