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SIEmu-GP32 v1.03 (8080a simulator for GP32)

SIEmu-GP32 is a new 8080a simulation using SDL for Space Invaders and potentially any other 8080a based games. It runs at full speed and also has sound but the bass is a little weak on the GP32 speakers. [Complete post shameless stolen fromGP32emu]http://www.susa.demon.co.uk/siemu/

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Wind-ups v0.99 (GP32 GUI)

Karthur has updated his graphical userinterface called wind-ups, to use with the gp32. here are the changes: -Fixed fxe loading problem-Fixed menu problem when pressing B Button on some places of desktop-R goes to the last item in file browser (L to the first)-erased””in filename-key repeat in file browser-copy, paste, rename, delete options in filebrowser (press select to open)-Only 2 … Read more

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PDRoms Coding Competition I – Submissions avaliable

The submissions for the PDRoms Coding Competition #1 are avaliable!!! Download them and have a view on the submitted stuff. The voting script will be avaliable before the weekend, I hope. There is some tweaking and fixing needed.Avaliable for download are 2 GBC Games, 3 GP32 Demos, 1 GP32 Game, 11 GBA Games&2 GBA Demos, which makes a total of … Read more

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Goomba v1.6 (GB emulator for GBA)

Goomba is a Gameboy Classic emulator for the Gameboy Advance. In case you do not have a GB-Bridge and own a flashcard this might saveyou a little money. Here are the release notes for this version: V1.6 – 2003-11-02 (FluBBa)Fixed savestates in more games.Fixed reseting of LCDCY reg when changing games. http://goomba.bornonapirateship.com/

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PDRoms Coding Competition – Deadline

The deadline for the PDRoms Coding Competition isGMT +1 23:59 2nd November 2003. As the deadline has not been promoted that good I will also accept entries from your TIMEZONE but the 2nd November and 23:59 stays same!!! – Kojote

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YahtzeeGP v0.2

I just released a bugfix update to my homegrown game Yahtzee. Here is whats changed: – fixed bug where if ‘Fives’ score was not filled in the game would still end if all the rest of the scoresheet was filled in- added a short delay when you roll the dice (in addition of it not rolling until you release the … Read more

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Splatform (A2600 game)

Thomas Jentzsch, allready famous for homebrewn Atari 2600 games like Thrust and Jammed, released anther game. This time it’s a simple platform jumping game. You can get more details plus download at AtariAge.http://www.atariage.com/forums/viewtopic.php?t=36751

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LapiGP Beta 2 (GP32 game)

The guys at Shaken-Bytes updated their game LapiGP. The changes: random game mode highscores sound bug fixed (damn GpRectFill…) new intro screen showing tileset info modifiable tileset http://www.shaken-bytes.de/

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