News

Tanglewood v2018.04.27 (WIP) (Genesis Game)

Quality tests for Tanglewood by Big Evil Corporation have come to an end?

Quote:

The last report received from our QA teams contained no crashes, progression blockers, or high priority issues – it’s just minor bugs and small tweaks from here on out! We can see the light at the end of the tunnel now.

We’ve started our closed beta scheme, currently restricted to crowdfunding backers only. Kickstarter backers should have a private update waiting, Megafounder backers who would like to take part should get in touch via email: matt@tanglewoodgame.com

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Retro Asylum #183 (misc)

Retro Asylum #183 is here!

Content:

In this special and slightly different episode Paul Davies and Chris O’Regan are fresh from EGX Rezzed 2018 and want to talk about all the games there that had a retro developer, inlfuence or mechanic. There were a stack of games at Rezzed this year that fitted one or more of these categories!

Games discussed:

Dead Cells
Hollowpoint
Huntdown
MaoMao Castle
Planet Alpha
Rogue Aces
Travis Strikes Again
Shaq Fu
Phoenix Point
Onrush

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The Retro League Podcast – Episode 433 – Short-Lived Live Services (misc)

The Retro League Podcast features discussion about the latest retro gaming news, re-releases, community developments and reviews of our favorite games.

This week:

This week we wonder who was the music composer for the worst fighting games we’ve ever played. We enjoy some Final Fantasy music that’s been crossed over to different consoles and we compare modern live services to DIVX discs. We’ve got Neo Geo fighting games and a collection of NES classics in this episode of the Retro League.

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Witchbeat (PICO-8 Game)

Witchbeat is a PICO-8 game by dragonxvi.

The illustrious Rhythm Witch Anemone Reawolf has a problem – her underground storeroom is in complete disarray and the Storemaster’s nowhere to be seen. Can you navigate a trap-filled dungeon, rescue the odd fairy and uncover the true mastermind behind all this chaos?!

Witchbeat fuses rhythm-game mechanics with good ol’ dungeon delving. Get close (but not too close!) to your enemy and attack in time with the beat. Solve puzzles, find keys, beat up blobs and generally faff about.

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