Latest News

PCE Advance v2.0 (PC Engine emulator for GBA)
FluBBa goes and goes and goes... another udpate of PCE Advance. The changes:- Added VRAM to VRAM DMA.- Added BRAM lock/unlock.- Decimal mode disable in IRQ (Final Blaster works, Rabio Lepus&Outrun starts)- Rewrote the VRAM write so it's a bit faster.- Dynamic limits to how much you can scroll in unscaled mode (Atomic Robokid).- Some fixes to the border, it was gone after showing the menu.- Changed Raster Compare and vblank,"Bomberman 94"&"Benkei Gaiden"works and"Atomic Robokid"looks correct.- Tweaked the sprite following abit.-Added gamma control.http://hem.passagen.se/flubba/gba.html Read more about PCE Advance v2.0 (PC Engine emulator for GBA)
Fruit Machine – preview (GP32 game)
Rich let me know that he has released a preview release of his fruit machine game for the GP32. It's not fully playable yet so heres some more information:-start three times (don't hold the two grapes) hold the two bars. Wooo an easy win. start until a seven in the middle, hold it. Hold the seven in the first, too Woo! A chance to gamble!- If you gamble up to bars don't hold the next melons, then hold the grapes.Download the preview release from the homepage athttp://www.geocities.com/gp32rich/ Read more about Fruit Machine – preview (GP32 game)
GP Pang v0.6 (GP32 game)
This game is gettin' better each release. Now this"Pang"remake covers 12 levels! Changes for this release:- New sprite engine with pixel perfect collision detection- New boucing ball engine (with the help of STICKOFJOY from gp32x forum) THANKS !- New platform collision detection (with the theory of ALF, a friend of mine) THANKS !- Double weapon Bonus- Freeze Bonus- Dynamite Bonus- Extra life Bonus- Extra life at 600,1500,5000 points- 2 new background- Total of 12 levelshttp://perso.club-internet.fr/michel.louvet/index.html Read more about GP Pang v0.6 (GP32 game)
Castaway GP v10.3 (AtariST emulator for GP32)
Another update of this genious Atari ST emulator for GP32. The changes:NEW:Keyboard delay; when an ST keyboard key is pressed (from the virtual keyboard, joystick mode's spacebar shoulder button, or cursor mode's cursor keys) then it is now depressed for a moment, instead of being pressed and released instantly. This fixes issues with a few super sensitive games like Turrican, Xenon 1 (ship transofrmation), and a few others.http://www.codejedi.com/shadowplan/gp32.html Read more about Castaway GP v10.3 (AtariST emulator for GP32)
GP Games v0.1
GP Games is a expansion of the GP Solitaire games released last week. Instead of just Solitaire it now has two additional games; Tetris and Shanghai. The menu and instructions are in Spanish but its fairly easy to work out what everything is.VisitGP32Emuto download GP Games. Read more about GP Games v0.1
Doom v5
A new test version of Doom is now out. Its a test version because not everything has been completed due to time or fully tested. In this release is a brightness option, save and load working/mostly working, new controls, an approx. 15% speed increase and maybe one or two other surprises ;) Read the attached docs for the full details.VisitGP32Emuto download the new release. Please give any feedback, bug reports etc in the GP32Emu forum posthere. Read more about Doom v5
New Release of Jump and Bump
A new version of a GBAX 2003 submission - Jump and Bump port for GP32 has been released. Changes are:+ game cover (low) + menu + add level mananger (high) + menu effects (low) + sound + mod support (high) [ported but buggy ;( ] + game + more game features (low) + add game over stats (high) + zip supportDownload it fromGP32Emu. Read more about New Release of Jump and Bump