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Circus Calacticus (24-10-2009) (A2600 Game)

Circus Calcticus, which was known as “DUEL” for a short time, has been updated. It’s a futuristic gladiator tournament, where combatants duel each other to the death for the pleasure of the galactic empire. The game will comprise the player’s fighting career, with the difficulty and rewards ramping up with each new match. A match ends when one gladiator loses [&hellip

http://www.atariage.com/forums/topic/134731-circus-galacticus/page__st__50

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Mootjes API for LPHMv2 (PSP misc)

mootjeuh has decided to write a library that will simplify all the functions of LPHM. They will be even easier than the old LPHMs’ ones! So, here’s a list of what is already done: initColors() | initiates all the LPHMv2 colors (white, green, black, …) initButtons() | initiates all the buttons so you don’t have to keep calling “pad = [&hellip

http://forums.qj.net/psp-development-forum/152676-dev-lib-mootjes-api-lphmv2.html

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GLBasic Source Codes for Pandora (Pandora misc)

Thrake had uploaded severall code examples on how to use GLBasic on the Pandora. Most tutorials are mainly german. GLBasic Intro & Menu Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,27 GLBasic Levelschleife & Scrolling Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,28 GLBasic Steuerung & Schießen Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,29 GLBasic Gegnger & Objekte Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,30 GLBasic Powerups & Sound Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,31 GLBasic [&hellip

http://wiki.openpandora.de/

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