Andy Grind updated his Sega Genesis port of Cave Story! The engine is built using SGDK, and written almost entirely in C.
Release notes:
0.5.0b fix: Cursor was missing in config menu.
Andy Grind updated his Sega Genesis port of Cave Story! The engine is built using SGDK, and written almost entirely in C.
Release notes:
0.5.0b fix: Cursor was missing in config menu.