DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[!] Moved blender out of PSPrender.cpp to its own file.
[~] Refactored blender.
[+] Implemented various FOG_ASHADE blenders
http://forums.daedalusx64.com/viewtopic.php?f=52&t=1199
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