After a long time without update, here we go… Speccyal K v0.7 is out! Changes: – Enhanced .TAP files handling- .TAP files are now autoloading (put tape_48.z80 and tape_128.z80 in GPMMSPECCYAL)- Ericson Chatboard support- New icon- Added intro screen- Added background graphics in options screen- Changed roms directory (now, 128-0.rom and 128-1.rom must reside in GPMMSPECCYAL) http://www.speccyal.be
Tristan, a new coder on the GP32 platform, presents his first work. It’s a mastermind game. At current stage it’s beta and rather early. It’s very possible that this game will see an update soon.http://www.gp32x.com/board/index.php?showtopic
Another version of the recompiled quake has been released two days ago. You can grab the new release at:http://sourceforge.net/projects/gpquake
tuskenraider updated his port of the Atary Lynx emulator”Handy”. New in this release: – sound can be activated (clicks/stutters) – CpuClockSpeed 40mhz – 200mhz http://www.pelle7.de/uml_index.php?open=emu
iKi released a first demo version of his new ahead-view racing game.http://gp32dev.free.fr
Update after 2 days, GP Advance v1.48 is out!http://cvs.sourceforge.net/viewcvs.py/gpadvance/gpadv/gpadv.fxe
Tomorrow, Tuesday the 20th July, from 07:30 am to 09:oo am (GMT +2), the database server of PDRoms will be down. During this time, it isNOTpossible to use PDRoms in a usual way. Normal service returns after 9:oo am
Dalto released an updated version of GP Paint. Changes: New image format support BMPNew image format support RAWNew UINew Tool-EraserNew Tool-Color SamplerNew IconNew Splash ScreenAdded a color switcherThe cursor is now bounded by the screen rather than wrappinggpPaint now uses a 16-bit palette so you palette will not randomly change whenyou load imagesAdded the ability to build a palette based [&hellip
Nester GP, originally by scherzo, now picked up again by DMouse.http://campus.uab.es/~2080591/nestergp
A.r.R.c.H.E.r. updated his Bomb Jack remake. You can get it at:http://www.gp32spain.com