Archive for January, 2009

Jack and the Beanstalk (Build 34a) (A2600 Game)

atari2600land has posted an update of his Atari 2600 homebrew game “Jack and the Beanstalk” which is based upon a fairy tale with the same name. Release notes: I put in the beginnings of a scoring system with bonus points for completing screens, etc. I can’t figure out how to keep track of highest/lowest screens in levels 2 & 4, [&hellip

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XPMCK (27-12-2008) (Genesis misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems: * Capcom Play System (VGM output) * Commodore 64 * Nintendo Gameboy / Gameboy Color * SEGA Master System * SEGA Game Gear * SEGA Genesis Besides the compiler and its source code, the kit includes playback libraries for [&hellip

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XPMCK (27-12-2008) (GG misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems: * Capcom Play System (VGM output) * Commodore 64 * Nintendo Gameboy / Gameboy Color * SEGA Master System * SEGA Game Gear * SEGA Genesis Besides the compiler and its source code, the kit includes playback libraries for [&hellip

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XPMCK (27-12-2008) (SMS misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems: * Capcom Play System (VGM output) * Commodore 64 * Nintendo Gameboy / Gameboy Color * SEGA Master System * SEGA Game Gear * SEGA Genesis Besides the compiler and its source code, the kit includes playback libraries for [&hellip

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XPMCK (27-12-2008) (Arcade misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems: * Capcom Play System (VGM output) * Commodore 64 * Nintendo Gameboy / Gameboy Color * SEGA Master System * SEGA Game Gear * SEGA Genesis Besides the compiler and its source code, the kit includes playback libraries for [&hellip

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XPMCK (27-12-2008) (GBC misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems: * Capcom Play System (VGM output) * Commodore 64 * Nintendo Gameboy / Gameboy Color * SEGA Master System * SEGA Game Gear * SEGA Genesis Besides the compiler and its source code, the kit includes playback libraries for [&hellip

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iPlay TicTacToe v4 (PSP Game)

j3r3miedev updated his Tic Tac Toe game. Changes: – Completely redesigned by me (Code and Design) – Most innovations are found in game (New menus, new pieces, new cursor) – Adding a music player accessible at all times with R + L (Ci you’re in the middle part, it will be paused while you’re in the music player) – Now [&hellip

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Fuse PSP v0.10.0.1 (Spectrum emu for PSP)

Akop Karapetyan updated his Spectrum emulator Fuse PSP. Changes: – Fuse updated to version 0.10.0.1 – Miscellaneous bug fixes – Support for compressed disks (see documentation) – Option to enable/disable sound while tape is loading (only works with Fastloading disabled) – Option to enable/disable “Issue 2” keyboard support – Extra button options – Square/Cross/Circle/Triangle with L or R trigger held [&hellip

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WiiApple v0.0.1 (Apple II emu for Wii)

yohanes released an Apple II emulator for Nintendo Wii. Quote: This is an Apple II emulator for the Wii based on the AppleWin/LinApple. You must have a USB keyboard to be able to use this application

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