Archive for June, 2019

Tomb Gator v4 (WIP) (NES Game)

Tomb Gator for NES by Christopher Addolorato got an update. Notes: V4 of Tomb Gator Progress. Includes: Working Coin SFX, Fixed music errors, updated player bounding box, larger spikes so you know if you made the jump over it or not and level adjustments. Right now I’m noticing the game over screen has a tan block in the HUD and [&hellip

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Deflektor v1.0 (Genesis Game)

alekmaul remade the puzzle game Deflektor for the Sega Genesis / Sega Mega Drive. Read more about the game here on Wikipedia. The player has to rotate mirrors to deflect a beam in order to destroy all the cells of each level. There are also other devices the player has to be careful not to touch with the beam for [&hellip

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PSn00bSDK (PSX SDK)

PSn00bSDK is an open-source PS1 SDK project that aims to be as close to the official SDK as possible. PSn00bSDK is a 100% free and open source SDK for developing homebrew games and applications for the original Sony PlayStation. The SDK consists mainly of libraries and some tools for converting and building resources to be used on the console. While [&hellip

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Relic Hunter v2019.06.03 (WIP) (NES Game)

Relic Hunter is a NESmaker game currently being in development. Current notes: Some progress of Relic Hunter so far. I’d like to flesh out some of the stages some more, and it still needs some polish, but it’s a W.I.P. Objective is pretty simple: collect all the gems and defeat at least one monster. There are energy powerups available to [&hellip

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