Tomb Gator for NES by Christopher Addolorato got an update.
Notes:
V4 of Tomb Gator Progress.
Includes: Working Coin SFX, Fixed music errors, updated player bounding box, larger spikes so you know if you made the jump over it or not and level adjustments.
Right now I’m noticing the game over screen has a tan block in the HUD and my player just sitting there on the top. I tried the fixed disappear block with solids underneath, and the screen using gravity, but my player falls through the screen out of bounds, and it doesn’t fix the hud. I tried holding the R key on it, but that did nothing.
My next step is the boss fights, followed by an instruction/title/end screen
and If I can figure it out, a high score/last score system. I know Ellen Larsson did that with her game so its very doable. I messaged her on twitter and she did say, its a lot of code. I’ll basically make this the last thing I do, if she can help.